Full notes
Full Clutch Legend: FPS Career Simulator update
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What changed
- Performance
- Gameplay
Hi Legends,
Here is the first preview for patch 1.1 of Clutch Legend.
As requested by many of you, the personality system has been revised: you can now set an initial personality trait right from character creation. Starting from the very beginning, you will be able to assign a specific personality to your player, which will grant bonuses or penalties consistent with the chosen trait. And your personality can evolve during your career, based on the choices you make. Furthermore, the number of available traits has increased from 4 to 10! Lone Wolf – Stronger in duels, but builds chemistry much slower. Big Brother – Boosts team chemistry, but takes more stress after losses. Underdog – Plays better against stronger teams, but struggles when favored. Prima Donna – Gains extra fame from MVP performances, but hurts team chemistry after a bad game. Talisman – Lifts team chemistry and grows faster when expected to win. Ice – Stronger in duels and stays calm (stress goes down instead of up). Hothead – Stronger in duels, but volatile: more stress and shaky chemistry after a bad performance. Workhorse – Grows faster overall in every stat. Anchor – Builds chemistry quickly and lifts the whole team's chemistry. Mercenary – Attracts higher salary offers, but chemistry builds slower.
The second change concerns the character avatar, which is now fully customizable. When creating your legend, you can modify clothing, style, and colors (including beard, hair, glasses, and clothes) to make your champion truly unique.
Coming soon: the second preview, dedicated to the game's live mode.
In the meantime, if you want early news on upcoming patches, take part in discussions about game changes, and become part of the CL community, join our new Discord channel.
And if you are enjoying the project, remember that every positive review has a huge impact on the game's growth and development.
See you soon,
Federico
Source
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