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Steam News4 December 20205y ago

1.1 Update

Changes Added the dash mechanic and autorun option Enemy will be more aware of you when dashing and a bit less than before when walking, this way should be it easier to catch them by surprise Improved enemy behaviour af

Full notes

Full Clouds of Rain update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions2 changes0 removals
  • Gameplay
  • Fixes
addedChangesAdded the dash mechanic and autorun option
changedChangesImproved enemy behaviour after reaching chase boundaries
addedChangesAdded small tutorial session in the second chapter to explain the surprise mechanic and that enemies are more aware of you while dashing
changedChangesClicking on npc/enemies with the mouse will now set the pathfinder to chase them
fixedFixesFixed an issued that caused the foreground parallax to disappear after reloading without closing the game
fixedFixesFixed minor graphical glitches related to windows in combat

Clouds of Rain changes

addedAdded the dash mechanic and autorun option
changedImproved enemy behaviour after reaching chase boundaries
addedAdded small tutorial session in the second chapter to explain the surprise mechanic and that enemies are more aware of you while dashing
changedClicking on npc/enemies with the mouse will now set the pathfinder to chase them
fixedFixed an issued that caused the foreground parallax to disappear after reloading without closing the game

Changes

  • Added the dash mechanic and autorun option

  • Enemy will be more aware of you when dashing and a bit less than before when walking, this way should be it easier to catch them by surprise

  • Improved enemy behaviour after reaching chase boundaries

  • Added small tutorial session in the second chapter to explain the surprise mechanic and that enemies are more aware of you while dashing

  • A message now shows at the start of a fight if you catch the enemy by surprise

  • Extra equipment found in the Skywatchers storyline will be kept between chapters (it was already that way for the other storylines)

  • Clicking on npc/enemies with the mouse will now set the pathfinder to chase them

Fixes

  • Fixed an issued that caused the foreground parallax to disappear after reloading without closing the game

  • Fixed minor graphical glitches related to windows in combat

  • Fixed a bug that made dead enemies give you the ambush buff for the next battleChanges

Source

Steam News / 4 December 2020

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