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Steam News25 July 20261mo ago

Update 1.1.0 – Checkpoint & Gameplay Improvements

Hi everyone! Thank you so much for all of your feedback since launch. I've been listening carefully to your suggestions and have prepared a new update based on what many of you asked for.

Full notes

Full Cloudrooms update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes3 removals
  • Gameplay
  • UI and audio
  • Fixes
addedThank you so much for all of your feedback since launch. I've been listening carefully to your suggestions and have prepared a new update based on what many of you asked for. Here's what's new:
removedMany players felt that the game would benefit from having a checkpoint. Because of that, "Quiet Place" now serves as a checkpoint. Once you reach this area, making a mistake will no longer send you back to the very beginning. Instead, you'll restart just after the exit door of the Quiet Place, giving the game two starting points.
removedTo reduce confusion, the alarm button has been removed from the starting areas. This gives you more time to explore these sections before moving on. From now on, whenever you see the alarm button, you'll need to make your decision. Whether the change is small or dramatic, every unusual situation can be an anomaly.
removedThe water physics have been adjusted so they no longer slow down running as much. You'll now be able to move through water much more smoothly.
fixedA few other minor issues and bugs have also been fixed.

Cloudrooms changes

addedThank you so much for all of your feedback since launch. I've been listening carefully to your suggestions and have prepared a new update based on what many of you asked for. Here's what's new:
removedMany players felt that the game would benefit from having a checkpoint. Because of that, "Quiet Place" now serves as a checkpoint. Once you reach this area, making a mistake will no longer send you back to the very beginning. Instead, you'll restart just after the exit door of the Quiet Place, giving the game two starting points.
removedTo reduce confusion, the alarm button has been removed from the starting areas. This gives you more time to explore these sections before moving on. From now on, whenever you see the alarm button, you'll need to make your decision. Whether the change is small or dramatic, every unusual situation can be an anomaly.
removedThe water physics have been adjusted so they no longer slow down running as much. You'll now be able to move through water much more smoothly.
fixedA few other minor issues and bugs have also been fixed.

Hi everyone!

Thank you so much for all of your feedback since launch. I've been listening carefully to your suggestions and have prepared a new update based on what many of you asked for. Here's what's new:

  • Many players felt that the game would benefit from having a checkpoint. Because of that, "Quiet Place" now serves as a checkpoint. Once you reach this area, making a mistake will no longer send you back to the very beginning. Instead, you'll restart just after the exit door of the Quiet Place, giving the game two starting points.

  • To reduce confusion, the alarm button has been removed from the starting areas. This gives you more time to explore these sections before moving on. From now on, whenever you see the alarm button, you'll need to make your decision. Whether the change is small or dramatic, every unusual situation can be an anomaly.

  • The water physics have been adjusted so they no longer slow down running as much. You'll now be able to move through water much more smoothly.

  • A few other minor issues and bugs have also been fixed.

Thank you again for all your support and for taking the time to share your thoughts. Your feedback is helping make the game better with every update. I hope you enjoy the changes, and if you run into any other issues or have more suggestions, please let me know!

Source

Steam News / 25 July 2026

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