In this update3
Full notes
Full Cloud Keeper: Shrine of Dal update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Cloud Keeper: Shrine of Dal changes
Patch v1.7.2.1
Here's the first post-release patch for Early Access! Your feedback has been encouraging and helpful and I will continue to monitor and make improvements.
Leave a review and share the game to support Cloud Keeper!
Upcoming Characters
The characters in the last row are in development and will be added in future updates! There has been some confusion around the last row of characters not being available, so apologies and thank you for the patience!
What's New
Archer and Aristocrat have swapped unlock prices and grid positions. Players should still be able to play as any characters they've already unlocked.
Run start time and run duration can now be viewed in the Run Progress screen in the Inventory/Stats menu
Due to player feedback about bosses being too quick to beat, base health for all bosses have been increased.
Lock icon displays over Mountaintop stage button if no spirit orbs obtained.
Game audio will now mute by default if window is not in focus. Players can also toggle in an already existing setting under Audio in the Options menu.
Bug Fixes
Fixed UI navigation focus issue in player/cloud grid.
Fixed Korean localization for "Not Available" text.
Fixed run duration tracking to be more accurate.
Fixed overall run progress stats to use localized numbers (will continue to work on localizing numbers).
Source
Changelog.gg summarizes and formats this update. How we read updates.
