Full notes
Full Cloud Escape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Introducing Tower Mode, Enemies & Geometry Nodes Level Creation!
I already teased a new game mode in the last devlog. Now the time has come: Here is a first preview of the new tower mode! I also show the first enemy and dive into the world of Geometry Nodes, Blender's strong node-based procedural workflow.
Since the release of the third patch, my work on Cloud Escape is mainly focused on the new game mode, which includes a completely new map. In this devlog you can get a first impression of the new tower map and some insights into the development and modeling process. There is still a lot of work ahead of me, so there is more content to come in the future! Enjoy the new devlog!
Andy
Source
Changelog.gg summarizes and formats this update. How we read updates.
