Full notes
Full Clou - Roll & Heist update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Store
Clou - Roll & Heist changes
Finally, the time has come! The big campaign update for Clou - Roll & Heist is here:
Many changes requested by the community (zooming/scrolling with keyboard, split music and sfx volume, loading screens etc).
Some bugfixes of minor problems (mainly highscore bugs on Mac and sound problems)
you can now play the first campaign in Clou - Roll & Heist. This includes:
a few small cutscenes for the storyline
the campaign screen to shop and manage your gang between burglaries
the campaign toolset during the break-ins which you have to use cleverly
and of course three new big scenarios full of tricky special rules you have to master
As always, I welcome feedback and if you find any bugs in the game, feel free to contact me - I will try to fix them as soon as possible. But for now, have fun hunting for the Victoria tiara!
Source
Changelog.gg summarizes and formats this update. How we read updates.
