Full notes
Full Closers update
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| [color="#4fa187"]BM Products[/color] |
|---|
| Question | Answer |
|---|---|
| Do you plan to re-release early Closers costumes? | If you share the specific costumes you’re interested in, we’ll review and check. |
| Will you adjust Cash Shop items that seem oddly priced? | Cash Shop pricing is set after reviewing multiple factors. We will review if an adjustment is possible. |
| Right now costumes are mostly obtained via gacha, so there are not much of other ways to obtain them. Please also sell costumes directly in the UNION Store (e.g., sell Types A/B/C; keep Type D as gacha). | At this time, we do not plan to sell illustration-included costumes via packages. |
| The current UNION Pass doesn’t allow direct point purchases, and the Pass Booster’s value feels too low for its price. Even after buying all boosters, you still can’t reach 4,000 points at once, so late-joining players, even if they’re willing to spend, sometimes can’t claim the rewards. Do you plan to revamp this structure? | We will review changes to the Pass Booster’s pricing and overall structure. |
| Please sell costumes of NPCs or boss characters. | We will explore multiple avenues to make these obtainable. |
| Please add UNION Pass costumes that male characters can also wear. | We will do our best to ensure no characters are overlooked. |
| Do you plan to add an item that waives Black Market fees? | We have no plans to develop such an item. |
| [color="#c65656"]Miscellaneous[/color] |
|---|
| Question | Answer |
|---|---|
| Will you add promotion motions with camera direction? | We will update promotion motions so they can be played with or without camera effects. We’ll announce the rollout once finalized. |
| I’m fine with weekly content being on the easier side, but recent raids feel too easy. Normal and Hard use the same patterns with only inflated HP, and many patterns feel sluggish. Are you aiming for a stylish, fast-paced action game, or a game that prioritizes convenient multi-character grind? | These goals aren’t mutually exclusive. We will do our best to keep the game with stylish action and uninterrupted gameplay flow. |
| Closers is fundamentally a subculture action game, but it feels increasingly grind-focused. Daily quests feel like chores or homework, and the burden of leveling alts keeps growing to the point I can’t enjoy it like before. Are you aware of this issue? | Thank you for the suggestion. We will explore ways to reduce gameplay burden. |
| Can’t you fix how birthday cakes are rewarded only when users send in an inquiry? Please add an in-game birthday setting with automatic cake rewards. | This feature isn’t provided after the service transition. We ask for your understanding, as privacy policy constraints make it difficult. |
| Why do emote commands like /ㅋㅋ work only with exactly two “ㅋ”? It used to work by typing /ㅋㅋㅋㅋㅋ | Emote commands are designed to require exact keywords. /ㅋㅋ is the correct command, but we’ll verify whether variants previously worked. |
| Would you consider releasing the playable-character motions that appear when receiving the Brazier Buff in Planar Gate as emotes (e.g., via an Emote Ticket in a future event)? Previously, PD Yoo mentioned doing this about three years ago, but it never happened. We’d love to see it added. | We’ll coordinate timing and method to offer Brazier Buff motions as emotes. |
| Please re-upload the voice actors’ radio-style event videos. | We will upload them within this year. |
| Please upload past YouTube content and new voice dramas. | Past content will be uploaded within this year. Instead of a new voice drama, we’re exploring other media-mix formats. |
| Who designed the Count D Raid structure? | We can’t disclose developers’ personal information. |
| Do the devs actually play the game? | Yes, our entire dev team plays the |
Source
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