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Steam News11 June 20251y ago

June 11th Update Patch Notes

[color="#5f95cc"] Character [/color] [color="#5f95cc"] 1. Combat Dodge Improvement [/color] All characters can now use Combat Dodge in the air. Combat Dodge is now available during skill casting in PvE mode.

In this update5

Full notes

Full Closers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions1 change6 removals
  • Gameplay
  • UI and audio
addedcolor="#5f95cc"] 1. Combat Dodge Improvement [/colorAll characters can now use Combat Dodge in the air.
addedcolor="#5f95cc"] 1. Combat Dodge Improvement [/colorCombat Dodge is now available during skill casting in PvE mode. Combat Dodge is unavailable during skill casting unless pre-activated. In PvP mode, Combat Dodge and skill casting cannot be performed at the same time.
addedcolor="#5f95cc"] 2. Character Improvement [/colorAdded a new buff option to Harpy’s [Exciting! - Double Jump] and [Prom Queen Mask].
removedcolor="#5f95cc"] 1. PNA Revamp [/colorRemoved the PNA Level.
removedcolor="#5f95cc"] 1. PNA Revamp [/colorRemoved the EXP Gauge UI following the removal of PNA Level.
removedcolor="#5f95cc"] 1. PNA Revamp [/colorRemoved the Attack / Defense / Support / Special / Amplifier Strain tabs.

Closers changes

addedAll characters can now use Combat Dodge in the air.
addedCombat Dodge is now available during skill casting in PvE mode. Combat Dodge is unavailable during skill casting unless pre-activated. In PvP mode, Combat Dodge and skill casting cannot be performed at the same time.
addedAdded a new buff option to Harpy’s [Exciting! - Double Jump] and [Prom Queen Mask].
removedRemoved the PNA Level.
removedRemoved the EXP Gauge UI following the removal of PNA Level.

[color="#5f95cc"] Character [/color]

[color="#5f95cc"] 1. Combat Dodge Improvement [/color]

  • All characters can now use Combat Dodge in the air.

  • Combat Dodge is now available during skill casting in PvE mode.

    • Combat Dodge is unavailable during skill casting unless pre-activated.

      • In PvP mode, Combat Dodge and skill casting cannot be performed at the same time.

  • Using Combat Dodge by aligning it with the enemy's attack timing triggers Just Dodge and displays special effects.

[color="#5f95cc"] 2. Character Improvement [/color]

  • Added a new buff option to Harpy’s [Exciting! - Double Jump] and [Prom Queen Mask].

[color="#5f95cc"] System [/color]

[color="#5f95cc"] 1. PNA Revamp [/color]

[color="#FFAC1C"] ▶ Removal of PNA Level [/color]

  • Removed the PNA Level.

  • Removed the EXP Gauge UI following the removal of PNA Level.

[color="#FFAC1C"] ▶ Removal of Attack / Defense / Support / Special / Amplifier Strains [/color]

  • Removed the Attack / Defense / Support / Special / Amplifier Strain tabs.

[color="#FFAC1C"] ▶ Material Unification [/color]

  • Removed PNA and Mutant Evolution / Enhancement Materials.

  • Awakening Materials A, B, and C are now unified as PNA Awakening Material.

  • Removed Mutation Materials.

[color="#FFAC1C"] ▶ New Unified Strain [/color]

  • Added a new Unified Strain.

  • Each gene is now displayed in the PNA Inventory and cannot be salvaged or upgraded.

  • Levels are excluded from the Unified Strain.

  • Only Reaction Genes can be equipped in each slot under the Unified Strain. Total stats are displayed on the left side of the PNA page.

  • Added Air Strike / Chase / Back Attack keys that auto-equip the recommended strain when clicked.

[color="#FFAC1C"] ▶ Unified Strain Stats [/color]

  • Attack Genes

  • Reaction Genes

  • Defense Genes

  • Support Genes

[color="#FFAC1C"] ▶ Page Analysis Update [/color]

  • Removed the Attack / Defense / Support / Special / Amplifier Strain pages and added a new Unified Strain page.

  • Relevant details are now shown on the Unified Strain page.

[color="#FFAC1C"] ▶ Mutant Page Revamp [/color]

  • Eliminated the Material Conversion function following the removal of Evolution / Enhancement / Mutation Materials.

  • Unlocking and manipulating the Manifestation Body no longer consumes Mutation Materials.

[color="#FFAC1C"] ▶ Mutant Reaction Type Stats [/color]

  • Increases Mutant Reaction Type Stats by 10% per level up.

    • Examples of Mutant Reaction Type Stats increases at each level

  • [color="#FFE135"] Lv. [/color][color="#FFE135"] Before [/color][color="#FFE135"] After [/color]
    113%23%
    51301%311%
    100350%360%

[color="#FFAC1C"] ▶ Awakening Material Item Component Update [/color]

[color="#FFE135"] Item Name [/color][color="#FFE135"] Before [/color][color="#FFE135"] After [/color]
Tester Awakening Material A CapsuleAwakening Material A x 10Awakening Material x 10
Standard Awakening Material A CapsuleAwakening Material A x 50Awakening Material x 50
Advanced Awakening Material A CapsuleAwakening Material A x 100Awakening Material x 100
Tester Awakening Material B CapsuleAwakening Material B x 10Awakening Material x 10
Standard Awakening Material B CapsuleAwakening Material B x 50Awakening Material x 50
Advanced Awakening Material B CapsuleAwakening Material B x 100Awakening Material x 100
Tester Awakening Material C CapsuleAwakening Material C x 10Awakening Material x 10
Standard Awakening Material C CapsuleAwakening Material C x 50Awakening Material x 50
Advanced Awakening Material C CapsuleAwakening Material C x 100Awakening Material x 100

[color="#FFAC1C"] ▶ PNA Material Exchange [/color]

  • PNA Materials owned by the Closers can be exchanged for credits at a certain rate.

  • 1 Evolution Material = 10 Credits
    1 Enhancement Material = 10 Credits
    1 Mutation Material = 100 Credits

    Credits will be sent via mail during the maintenance on June 11, 2025. The mail

Source

Steam News / 11 June 2025

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