Full notes
Full Closer To Home update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- Compatibility
Closer To Home changes
I'm psyched to announce the official release of Closer To Home! There was an update just before the release, which I'll cover below the release trailer:
Updates:
Fixed a crash when interacting with frog girl in the dream park
New! Some pause menu bug options
Bug menu option to exit the game w/o saving in case the player finds themselves stuck out of bounds
Fixed issue where iOS builds were losing visibility after enemy bleed effects
Bug menu option to disable bleed effects, in case the issue re-emerges (it should not),
This also is a way to make the game a little less graphic, but is not recommended. The blood is cool.
Changed pause menu options for clarity
Changed main menu prompts for clarity
Prolonged top-of-screen thought banner visibility to increase player information retention
Improved user-assigned-controls error handling
Beta Testers, you will have lost your previous save files. This is to prevent error-handling issues in modifying how the game saves information, and will not happen again for the duration of the game's existence.
Source
Changelog.gg summarizes and formats this update. How we read updates.
