Full notes
Full Close Order update
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Repeated intro
Hello folks! We're excited to announce that the 1.1 update for Close Order has just gone live! See below for a complete list of fixes and changes. Thanks to everyone who's given us feedback and helped us improve the game, especially those who stuck with us through Early Access. :) Changelog below:
What changed
- Gameplay
- Compatibility
- UI and audio
- Store
- Fixes
- Performance
Close Order changes
Drastically altered difficulty of first mission, should now be much more fair
Increased starting amount of formation slots
Added controller support! See FAQ in-game for controls
Fixed issue with audio options not always saving
Added options to adjust music and sound FX in addition to master volume
Added Quick Repair hotkey (R)
Added ability to switch between Custom Formation Editor and Shop Window without having to return to gameplay in-between, see FAQ for controls
Fixed issue in third mission with enemies sometimes flying through level barriers
Fixed typo in fourth mission briefing
Increased pickup radius for Prognosticator at end of first mission in hub 2
Greatly decreased volume of mortar sounds from standard mortar enemies and mortar bosses
Fixed Krewe minion render not properly displaying
Adjusted final mission to have a threshold of enemies remaining to allow for progress, such that players do not have to hunt down a single enemy that flew away in order to progress through the level
Fixed all minions being classified as "Offensive" in Formation Editor
Other minor bug fixes
This update makes Close Order the best it's ever been, and we can't wait to see what you think. We're starting to turn our focus towards what's next, so stay tuned! At Raconteur, we tell stories -- and your story is pivotal. We wouldn't be here without our players. Thanks to each and every one of you for your support of our weird, ambitious little game. It's been a long journey since August, and we couldn't have done it without your criticism, honesty, and support. Check out our website and sign up for our email list to stay in touch. :) - The Raconteur Team
Source
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