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Steam News12 May 201115y ago

Clones Update Released

Clones v1.30 New Features - Transition Queue for morphs, clone will do next task after completing current one - Morph On Click mode to emulate Lemmings-style input - New clone AI available in editor - New traps availabl

Full notes

Full Clones update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Gameplay
  • Server
  • Performance
addedNew Features - Transition Queue for morphs, clone will do next task after completing current one - Morph On Click mode to emulate Lemmings-style input - New clone AI available in editor - New traps available in editor (DamageClone, KeyBind, ParticleSpawn) - Nova will shatter a Spinning clone - Player names and morphs now show during playbacks
changedEnhancements - Game fonts now sharper at higher resolutions - Updated Quantum Loop pregame voice bubble - Wrap indicator on level select and minimap - Lop Predict toggle state saved in player profile - Low morph count indicator above clone - Multiple clones under selected clone indicator - Morph counts now display on scores menu - Some popups can be closed with ESC now - Morph count check is now on server - Black holes tint to clone color briefly - Directional force arrow for instant morph mode - Auto game speed decrease if high lag players detected
fixedBug Fixes - Particle respawns if trapped under water - Crash when uploading a package in fullscreen - Fixed volume adjust showing Quit Game prompt - Future clone Lop Predict bug - Star Clone in test mode in editor bug - Wrong CloneMaster in HUD during Co-op play - Singleplayer port is now OS assigned, but can be fixed

Clones changes

addedNew Features - Transition Queue for morphs, clone will do next task after completing current one - Morph On Click mode to emulate Lemmings-style input - New clone AI available in editor - New traps available in editor (DamageClone, KeyBind, ParticleSpawn) - Nova will shatter a Spinning clone - Player names and morphs now show during playbacks
changedEnhancements - Game fonts now sharper at higher resolutions - Updated Quantum Loop pregame voice bubble - Wrap indicator on level select and minimap - Lop Predict toggle state saved in player profile - Low morph count indicator above clone - Multiple clones under selected clone indicator - Morph counts now display on scores menu - Some popups can be closed with ESC now - Morph count check is now on server - Black holes tint to clone color briefly - Directional force arrow for instant morph mode - Auto game speed decrease if high lag players detected
fixedBug Fixes - Particle respawns if trapped under water - Crash when uploading a package in fullscreen - Fixed volume adjust showing Quit Game prompt - Future clone Lop Predict bug - Star Clone in test mode in editor bug - Wrong CloneMaster in HUD during Co-op play - Singleplayer port is now OS assigned, but can be fixed

Clones v1.30

New Features - Transition Queue for morphs, clone will do next task after completing current one - Morph On Click mode to emulate Lemmings-style input - New clone AI available in editor - New traps available in editor (DamageClone, KeyBind, ParticleSpawn) - Nova will shatter a Spinning clone - Player names and morphs now show during playbacks

Enhancements - Game fonts now sharper at higher resolutions - Updated Quantum Loop pregame voice bubble - Wrap indicator on level select and minimap - Lop Predict toggle state saved in player profile - Low morph count indicator above clone - Multiple clones under selected clone indicator - Morph counts now display on scores menu - Some popups can be closed with ESC now - Morph count check is now on server - Black holes tint to clone color briefly - Directional force arrow for instant morph mode - Auto game speed decrease if high lag players detected

Bug Fixes - Particle respawns if trapped under water - Crash when uploading a package in fullscreen - Fixed volume adjust showing Quit Game prompt - Future clone Lop Predict bug - Star Clone in test mode in editor bug - Wrong CloneMaster in HUD during Co-op play - Singleplayer port is now OS assigned, but can be fixed

Source

Steam News / 12 May 2011

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