Full notes
Full ClockwiZZZe update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Fixes
- UI and audio
Patchnotes v1.0.1
All treasures should be reachable.
All maps should be possible to finish now.
All maps contain at least one enemy.
Minor adjustments to map difficulty.
Fixed windowed mode.
What's next? I'm considering to add a button to re-generate maps, just in case. There will be some major updates following and I'd like your suggestions to get these things prioritized.
Android (mobile) version
Translations (Dutch, Russian, Spanish, French...)
New map types/biomes: picnic (ants), desert (scorpions), sewer (rats)...
Daily challenges
More achievements
Looking forward to your feedback. ːsteamhappyː
Source
Changelog.gg summarizes and formats this update. How we read updates.
