Full notes
Full Clock Ticker update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
Gameplay Improvements: - "Crit Chance" tooltips now mention "Crit Multiplier" and vice versa - "Hour Speed x3" unlock now affects the hour that's currently being collected - "Secs/Mins Gained" and "Hours Gained" now say "+1"
Balance Improvements: - You can now unlock "Crit Multiplier" only after unlocking "Crit Chance" - "Crit Chance" starts at 0% (previously 6%) - You can now unlock "Hours Gained" only after you have every other upgrade
Bug Fixes:
- Auto Minute SFX is no longer effected by clicks
- Dials no longer change each others' text
- No more upgrade handle zoomies
Toggling Full Screen in the Menu saves current configuration - No more forced Full Screen after Prestige - All data now saves and loads correctly when quitting the game and coming back to it
Source
Changelog.gg summarizes and formats this update. How we read updates.
