In this update2
Full notes
Full Cloak and Dasher update
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What changed
- Events
Cloak and Dasher changes
What's New
ALOT! This update features a complete redesign of Adventure Mode, making it feel more like a complete experience than ever before. Each Level now features a "Hard Mode" version which can be unlocked by collecting all the gems inside. In addition, each level also how has Par Times which give the player medals if achieved.
In addition to all that, there are now Achievements on various levels which the player can get by doing various challenges (completing a level without double jumping, no dashing, keeping all enemies alive, etc...). Achievements will also unlock hats, making Cloak look more stylish than ever!
With these new Hard Levels, the game now contains double the level count, and we plan on having hard levels for all future levels as well. Some hard levels are straight challenge upgrades of the originals, while others are complete redesigns. Expect a healthy variety of new challenges!
What's Next?
I want to release a formal roadmap in the near future to show all the plans leading up to the game's final release. We're getting closer! If I were asked straight up, I'd say feature and content-wise we're about 3/5ths of the way through the game's development.
Source
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