Full notes
Full Cloak & Dagger: Shadow Operations update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Security
Patch Notes
Gameplay: -Players can now knockout Guards when close enough behind them, and they are not otherwise stunned or playing an investigation animation.
This feature isn't perfect and can be temperamental, but there have been requests for this ability since release so here it finally is.
-Extended all Guard Stun durations from Charged and Un-Charged Pistol shots. -Extended Security Camera and Light Disabled durations. -All maps have had their Encounter Zones, the areas in which Security Cameras and Guards "request" reinforcements, adjusted. This significantly reduces the issue of getting ganged up by half the map's Guards when alerting one. -Added a new Flashbang Stun animation. -New Tutorial prompt for Knockouts.
Cheers all! -Knight Division Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
