Full notes
Full Clippy Commando update
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Repeated intro
Hey commando heads! It's been a while since a public update has been released, but there's a good reason for that! Originally, during the early access period I was planning to release smaller updates for specific modes. However, the more I worked on content updates and bug fixes, the more I realized that one huge update would be a better course of action, so that's what this is! Clippy Commando is now officially fully released, wahoo! What does that mean? Well, there won't be any more major content updates, for one. I plan to continue fixing bugs and quirks with the game for the foreseeable future, but now that the game is "finished," I feel like it's time to let my little baby bird leave the nest and fend for itself while I feed worms to my other baby birds. What's in this update? I'm glad you asked!
What changed
- Gameplay
- Store
- Maps
- Events
- Balance
General Updates
Enemies sprites and AI have been updated.
A ton of new cosmetics have been added.
A new Dev Mode has been added that makes enemies look really stupid. Sorry, there's no cheats, it's called "Dev Mode" because it uses developer art.
New achievements, plus the addition of stat tracking in Steam, so you can see how close you are to 1,000,000,000 points in Infinite Mode.
So many bug fixes. So many.
Infinite Mode Updates
Shop prices, level up rewards, and level up requirements have been completely reworked.
Some maps have been updated.
- 5 new challengesBee Challenge, Experienced Challenge, Poor Challenge, Slippery Challenge, and Turtle Challenge have been added.
A ton of new modifiers have been added.
Every map now has unique shop dialogue; listen to your favorite wacky little guys ramble!
Story Mode Updates
Some optional objectives have been rebalanced.
12 additional bonus levels, and reworks to existing bonus levels.
The War Profiteer's shop has been rebalanced.
3 new post-game medals have been added to every story level.
Dust Buster Updates
Weapon upgrading has been rebalanced.
Enemy waves have been rebalanced.
Dust Buster medal requirements have been rebalanced.
I mentioned some new baby birds earlier, and you might be wondering to yourself: "What could possibly come after the hit 2025 video game Clippy Commando?" While I don't have anything worthy of showing off publicly yet, a few projects have broken the confines of my wacky little mind and have had a bit of work put into them. I wanted to finish Clippy Commando first, but be sure to keep an eye out for those new projects; I doubt it'll be long before they're ready to show off!
Thanks for reading! Have fun with the 1.0 release, I know I had a ton of fun testing and balancing everything.
Source
Changelog.gg summarizes and formats this update. How we read updates.
