Update history
Latest Climbey updates
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- Climbey
Update 06/21/2025
Minor changes related to Steam Frame compatibility to prep for Steam Frame Verification.
Announcement1 changeCompatibility - Climbey
Update 12/24/2025
Main game: Updated Climbey to Unity 2019.4.41f2 (Exploit prevention reasons) Added Steam Frame Controller bindings. Added "Low" and "Off" shadow resolution settings. Added initial eye tracking support, any headset with…
Security9 changesGameplayPerformance - Climbey
Update 10/19/2024
Main game: Fixed various silent errors that didn't impact anything. Fixed issue with hand tracking hand poses overriding the regular hand poses when using Quest through Steam Link and swapping between hand tracking and…
Announcement5 changesFixPerformance - Climbey
Update 6/5/2024
Changes for 6/5/2024 Main game: Externalized backpack headset badge system. What does this mean? It means that I am managing the badge textures externally now, which means any time a headset is connected to climbey it w…
Patch notes1 changeGameplay - Climbey
Update 2/10/2023
Happy belated new year! It has been over a year since my last update, and this one isn't very large. I've been busy learning about Facepunch's new game "S&box" and how making games inside there works. But I've also stil…
Announcement3 changesGameplay - Climbey
Update 1/10/2022
Main game: Swapped default and joystick-walk-optimized SteamVR input mappings. This is so less people complain about rotation being on both joysticks, despite them just being able to swap the inputs themselves before th…
Announcement - Climbey
Update 1/3/2022
Happy new year folks! Climbey will be leaving Early Access at the end of this Winter sale. Today's update is just regular housekeeping stuff, nothing major, you can turn on/off snowflakes on the performance panel behind…
Announcement2 changesGameplayPerformance - Climbey
Halloween Update 10/22/2021
Enabled Halloween lighting! Go into the "nohalloween" beta branch to disable it. This will stay on until November 1st.
Announcement2 changesGameplayCompatibility - Climbey
Update 9/13/2021
Main game: Fixed feet not showing correct color in multiplayer sometimes. Fixed some cases of levels now downloading properly for standalone users.
Announcement2 changesFix - Climbey
Update 8/2/2021
Main game: Fixed a lot of issues surrounding the level downloading system for the standalone (Vive Focus 3) version of the game, on both the PC and standalone end.
Announcement1 changeFix - Climbey
Update 7/18/2021
Fixed hand colors properly this time. Hopefully. Multiplayer bugs are hard to track down....
Announcement1 changeFix - Climbey
Update 7/13/2021
Main game: Fixed hand colors not syncing properly for people joining after you in online multiplayer.
Announcement1 changeFix - Climbey
Update 6/28/2021
Main game: Fixed typo in “downloading levels” text. Fixed “infinite falling” from level not loading properly- it’ll just load you into level 1 as a backup now and not interrupt further gameplay. Fixed getting “downloadi…
Announcement5 changesFixGameplay - Climbey
Update 6/25/2021
Main game: Added support for the Vive Focus 3 badge in multiplayer when using Vive Focus 3’s PCVR streaming. Added support for the Vive Focus 3 badge in multiplayer when running Climbey on Vive Focus 3 natively. Fixed i…
Announcement3 changesFixGameplay - Climbey
Update 6/21/2021
Main game: Fixed minor issue with users joining mid-game not having their custom colors applied correctly. Fixed "Audio spatializer" error spam in player log. (performance gain?)
Announcement2 changesFixPerformance - Climbey
Update 6/5/2021
Main game: Added “Disable MP Grab” button to Input settings panel, this locally disables other players’ colliders in multiplayer- meaning you can’t grab or interact with them, but they still can with you. Added upon req…
Announcement2 changesGameplayServer


