In this update2
Full notes
Full Climber: Sky is the Limit update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- UI and audio
Climber: Sky is the Limit changes
Hello Climbers,
Our journey continues - Patch #4 was just deployed to improve the gameplay.
Thanks, y'all for the feedback delivered on Steam discussions, reviews, and our discord - keep it up!
Here are the changes:
Mount Everest
Fixed camera and climbing dots map view when you were preparing for vertical climbing;
Texture fixed next to checkpoint 7 while mountain rigging;
Cho Oyu
You could fail while going towards the second camp and being on the green dots terrain only because you took a different route path;
You could skip the ice terrain next to checkpoint 7 while cutting the low corners;
K2
You could lost below an iced texture;
In the first camp next to the tent there was an issue with object texture;
You could get lost under the iced texture next to the first stone climbing after leaving the camp;
Manaslu
Fixed texture on the left next to the first climbing wall (not far away from the base camp);
Others
Dutch language added (big thanks to LazySushi for the translation help);
If you have any issues feel free to send us game log files so we can investigate the problem: C:\Users\{YOUR_USER_NAME}\AppData\LocalLow\A2Softworks\Climber Sky is the Limit" to support@art-games.com
Stay tuned for the next updates.
Feel free to join our discord:
cheers, AGS Team
Source
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