HomeGamesUpdatesPricingMethodology
Steam News6 January 20233y ago

1.0.9 Enemies + Bug-fixes!

Hello all Champions, 1.0.9 is out with game balancing, better UI, updated enemies and a lot of stability fixes. Thank you all for playing!

In this update4

Full notes

Full Cliff & Field Tower Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes7 additions10 changes1 removal
  • UI and audio
  • Gameplay
  • Balance
  • Performance
  • Server
changed1.0.9 is out with game balancing, better UI, updated enemies and a lot of stability fixes. Thank you all for playing! It is so fun for us to see the leaderboards and all the feedback you guys bring up!
addedNew featuresNew Obsidian enemies that are immune to lots of things!
addedNew featuresYou can now use the middle mouse button to PING on the map!
addedNew featuresNew +10 gold drops from enemies
addedNew featuresNew player UI in top left corner
addedNew featuresNew sound on calling a wave (sweet little battle drums)

Cliff & Field Tower Defense changes

changed1.0.9 is out with game balancing, better UI, updated enemies and a lot of stability fixes. Thank you all for playing! It is so fun for us to see the leaderboards and all the feedback you guys bring up!
addedNew Obsidian enemies that are immune to lots of things!
addedYou can now use the middle mouse button to PING on the map!
addedNew +10 gold drops from enemies
addedNew player UI in top left corner

Hello all Champions,

1.0.9 is out with game balancing, better UI, updated enemies and a lot of stability fixes. Thank you all for playing! It is so fun for us to see the leaderboards and all the feedback you guys bring up!

New features

  • New Obsidian enemies that are immune to lots of things!

  • You can now use the middle mouse button to PING on the map!

  • New +10 gold drops from enemies

  • New player UI in top left corner

  • New sound on calling a wave (sweet little battle drums)

  • Archers no longer cause bleed but have a 5% Critical Hit Chance to deal 2x the damage

  • Snipers also have a 5% Critical Hit Chance

Bugfixes

  • Your level progress now saves between rounds! And all the progress you had before should be put back in (Sorry about that)

  • Reduced the number of fatal crash calls so should crash less!

  • Better stability overall in multiplayer!

  • Sniper upgrades have been renamed

  • Immune sound effects are back in multiplayer

  • Arrows on the path now disappear as they should when loading a save

  • You can now continue on victory

  • Info panel for towers now have white text again

Balancing

  • Drop rate increased to 1% flat

  • You now earn more money for late game enemies

  • Some enemies have had their health adjusted to make progression more even

  • Obelisk tower speed boost reduced to +25% (down from +50%)

Known issues

  • Sometimes a multiplayer game will not sync correctly and won't start for one of the players. If that happens just try again! 60& of the time it works, every time!

  • The auto loot upgrade on the obelisk doesn't work, fixing in an upcoming version

  • Sometimes Mac computers will crash the game if you have denied internet access and it tries to upload your leaderboard score

Good luck defending your kingdom! Max & Gideon

Source

Steam News / 6 January 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.