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Steam News22 February 20264mo ago

Clicky Islands Demo 1.0.3 update

First of all, a huge thank you to everyone for all your amazing support and ideas! We’re excited to release demo update 1.0.3 today 1.0.3 Changelog: Features: Auto-Click Feature Added a toggle in the settings.

In this update3

Full notes

Full Clicky Islands update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes4 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Store
  • Performance
  • Events
  • Fixes
addedFeatures:Auto-Click Feature Added a toggle in the settings. When enabled, hovering over resources and structures will automatically trigger clicks. Steam post image
changedFeatures:Save Button Added a manual save button in the meta-tree screen . Previously, the game only saved automatically when sailing or returning from an island. Steam post image
addedFeatures:Unit ruins exploration You can now assign units to help explore the ruins. Once a unit finishes exploring, you only need to click the ruins once to collect the fossil. Steam post image
changedFeatures:Hold-to-Buy Upgrades You can now hold the button while purchasing upgrades to level them up multiple times in a row. Previously, you had to release and hold the button for each purchase.
fixedBug fixes:Fixed an issue with the L azy Coin Jar artifact that could cause the game to crash. Huge thanks to all the players who helped us locate the issue.
fixedBug fixes:Fixed the Master of Cargo achievement. Previously, players could not unlock it on Steam even if they completed the challenge in-game.

Clicky Islands changes

addedAuto-Click Feature Added a toggle in the settings. When enabled, hovering over resources and structures will automatically trigger clicks. Steam post image
changedSave Button Added a manual save button in the meta-tree screen . Previously, the game only saved automatically when sailing or returning from an island. Steam post image
addedUnit ruins exploration You can now assign units to help explore the ruins. Once a unit finishes exploring, you only need to click the ruins once to collect the fossil. Steam post image
changedHold-to-Buy Upgrades You can now hold the button while purchasing upgrades to level them up multiple times in a row. Previously, you had to release and hold the button for each purchase.
fixedFixed an issue with the L azy Coin Jar artifact that could cause the game to crash. Huge thanks to all the players who helped us locate the issue.

First of all, a huge thank you to everyone for all your amazing support and ideas!

We’re excited to release demo update 1.0.3 today

1.0.3 Changelog:

Features:

  • Auto-Click Feature Added a toggle in the settings. When enabled, hovering over resources and structures will automatically trigger clicks. Steam post image

  • Open All Fossils at Once

    A checkbox in your research table now allows you to open all available fossils at once. Simply break a single fossil and all others will automatically open. Steam post image

  • Save Button Added a manual save button in the meta-tree screen. Previously, the game only saved automatically when sailing or returning from an island. Steam post image

  • Unit ruins exploration You can now assign units to help explore the ruins. Once a unit finishes exploring, you only need to click the ruins once to collect the fossil. Steam post image

  • Hold-to-Buy Upgrades You can now hold the button while purchasing upgrades to level them up multiple times in a row. Previously, you had to release and hold the button for each purchase.

  • Faster Road Building Roads are now placed slightly faster

Bug fixes:

  • Fixed an issue with the L azy Coin Jar artifact that could cause the game to crash. Huge thanks to all the players who helped us locate the issue.

  • Fixed the Master of Cargo achievement. Previously, players could not unlock it on Steam even if they completed the challenge in-game.

  • Fixed the One-Man Army and Blindfolded challenges. In early builds, there was an issue preventing players from completing these two challenges.

  • Some balance tweaks. Farm fields now have a base cost in planks. The Fisherman’s Hut now also requires fish to build.

  • Fixed various typos and translation issues.

  • Added some performance improvements.

Source

Steam News / 22 February 2026

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