Full notes
Full ClickShot update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
Godot Remake
I’ve remade the game in Godot, and I’m really excited to finally have this out! This gives the game a much better foundation for future features like modding, and makes updates and bug fixes way easier and faster.
As of now, it runs on Godot 4.5.1.
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New Features
CRT Settings New adjustable and optional CRT effects, because CRT is cool and it fits the game perfectly.
Controller Support Basic controller navigation with vibration support.
New Guns Boom Torch, Revolver, Sniper, and AR.
And more Extra improvements, cleanup, and groundwork for future updates.
Love2D Version
If you want to play the original Love2D version, it is still available as a Steam Beta.
It saves to a different directory than the Godot remake, and Steam Cloud syncs both, so you can have both versions installed at the same time without any save issues.
Future Updates
Over the next few weeks, I’ll be improving things that players have pointed out in reviews. After that, I’ll be starting work on mod support, which I’m really excited for!
Source
Changelog.gg summarizes and formats this update. How we read updates.
