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- ClickRaid
Runtime Branch Release 556.3
Re-release of 556.3 on Steam "Runtime" branch. To access: Back up your save file Right Click "ClickRaid" and select "Properties" Select the "Beta" tab Enter beta code "ibackedupmysave" Select the "runtime" branch from t…
Announcement3 changesFixCompatibility - ClickRaid
Runtime Compatibility
In the last update, we were force to upgrade the Runtime Engine on which ClickRaid is written. Behind the scenes, this is has been a long time coming, and we have been delaying as long as possible, as we have already id…
Announcement3 changesCompatibilityGameplay - ClickRaid
556.3 Patch Notes
Upgraded GML Runtime to Current - Refactored some unused code out - Pressing I will open up the inventory panel - Fixed cursor stage value overflowing
Announcement1 changeFix - ClickRaid
556.2 Patch Notes
Fix trapper Refactor token multi loop Fix crash in DLC music Fix Saint pickup display glitches
Announcement1 changePerformance - ClickRaid
556.1 Patch Notes
556.1 - Class Leaderboard selectors properly show/hide when Leaderboard minimized - Class Leaderboard selectors persist selection through leaderboard change
Announcement - ClickRaid
556.0 Patch Notes
556.0 - First rearrange of Left Navigation Buttons for New Player Experience - Under-the-hood refactoring
Announcement1 changeGameplay - ClickRaid
555.9 Patch Notes
555.9 - Bracket is now exponential - Bracket board now shows lower brackets if space is available - Fixes Green Secondary Class XP bar disappearing - Hides Leaderboard UI Module until Maxstage 1k is reached - Adds Curre…
Announcement1 changeUI/audio - ClickRaid
555.8 Patch Notes
Velitha fixed and improved the Start/Stop buttons - Then I removed them
Announcement1 changeFix - ClickRaid
555.7 Patch Notes
Fixes Conjurer not doubling BS
Announcement - ClickRaid
555.6 Patch Notes
fix token/saint spawning
Announcement - ClickRaid
555.5 Patch Notes
bug fixes and prep work for runtime upgrade
Announcement - ClickRaid
552.8 Patch Notes
Returns SPS max stage cap scaling to normal
Announcement - ClickRaid
552.7 Patch Notes
552.7 - Pirate was labeled as occurring each minute but was producing each hour, now produces each minute - Bandit was labeled as stealing 2x but was only stealing 1x, now stealing 2x - Synergy texts clarified
Announcement - ClickRaid
552.6 Patch Notes
Fix for infinite loop if player has only 1 piece of gear
Announcement - ClickRaid
552.5 Patch Notes
Fix Barbarian synergy
Announcement - ClickRaid
552.4 Patch Notes
Automate more event cleanup
Event1 change
