Full notes
Full Clicker Warriors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Performance
- Server
- Fixes
Clicker Warriors changes
Clicker Warriors - Major Updates New Features
Added new amor quality called "Godlike".
Added new Godlike armor set which can only be dropped from the monsters.
"Celestial" quality items can now be crafted when all items are "Legendary" quality.
Added new button to activate all attributes with just one click.
Added new skill “Teleport” which teleports the warrior to the 1% of maximum reached round level.
Divine Mage’s active skill changed from “Divine Protection” to “Teleport”
Wizard’s active skill changed from “Curse” to “Divine Protection”
New dynamic game balancing system implemented. We will be able to adjust all values realtime. No more updates required for minor balancing changes!
Guest account system implemented. Players will able to play without creating an account. Just click on “Play as Guest” button to start playing.
Guest accounts can be activated while playing the game.
Improvements
Game performance improvements has been made.
Ad network system updated.
Improved performance for less battery consumption on mobile devices.
Upgraded game server to a better server.
Clicker companion now applies ranged damage. Progress will not stop anymore if the damage kills the enemy in one shot.
Warrior soul income rate increased by 20%.
Talent window has been changed.
Added new companion which applies click damage/sec.
Tutorial system is now completely changed. The game stops to progress while the tutorials are active.
Fixes
Fixed possible login issues.
Players from Russia was not able to login related with blocked ip's. It is now fixed.
Backend
Upgraded all game data to a better server.
Game server added to dynamic system.
Source
Changelog.gg summarizes and formats this update. How we read updates.
