In this update4
Full notes
Full Clicker Ore update
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What changed
- Balance
- Store
- Fixes
- UI and audio
Clicker Ore changes
Balance Changes (Nerfs)
Infinity Items Rebalanced These items were making the game too easy, so their values were lowered:
Infinity Clicker: 10 → 7 auto-clicks per second
Infinity Power (Damage): +500% → +300% damage
Infinity Income (Gold): +500% → +200% gold multiplier
Infinity Armor (Heat Resistance): +500% → +100% heat resistance
Premium Package Rebalanced
DPS: +1000% → +400%
Click Damage: +1000% → +400%
Heat Resistance: +500% → +200%
Gold Income: +500% → +200%
Offline Earnings: +200% → +100%
Title effect bonus removed entirely — Premium no longer boosts title effects.
Bug Fixes
Suit Skill Cost Fixed
Fixed an error in the skill purchase cost calculation (the order and level values were being used in the wrong places). Costs are now calculated correctly.
Also slightly increased the per-level cost growth (1.081 → 1.083).
Major Improvement to the Large Number System
The game's underlying big-number system was reworked. It can now safely handle much larger numbers, and the old upper limit (10^308) has been removed. This prevents numbers from overflowing or breaking in the late game. Ideally you won't notice any difference — because the goal is to keep things from breaking.
UI Fix
Fixed a label in the heat resistance effect list that incorrectly read "Infinity Damage"; it now correctly shows "Infinity Armor".
Source
Changelog.gg summarizes and formats this update. How we read updates.
