Full notes
Full Click Click Dig: Prologue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
- Store
- Performance
Click Click Dig: Prologue changes
Added Diggy to the top-left characters/info HUD panel above all diggers (he was missing from this list before - sorry Diggy!)
Changed research time from 5 seconds for every level, to 15 minutes for level 1, 20 minutes for level 2, 25 minutes for level 3, 30 minutes for level 4 (reducing it to 5 seconds was too big of a change/not liked by a lot of players - I'm working on finding a nice balance here!)
Changed the click tutorial animation that shows on earthworms to be blue so that it (hopefully!) doesn't get confused with the real cursor like the old animation did
Fixed a bug where the bonus grids in the diggers HUD panel would not be shown on game startup if position/layout mode was active when the game was exited
Fixed a bug where the HUD 'tasks complete: #/#' label wouldn't update after claiming a task on the tasks popup
Fixed a bug where the HUD 'upgrades purchased: #/#' label on the planet shop HUD panel wouldn't update after buying a planet currency upgrade in the planet shop
Fixed a bug where the ore find time remaining progress bar on the ore/mining shop HUD panel would not update visually if started finding ore, then closed the game, then opened the game
Fixed a bug where earthworms that were squished just before they disappeared could lead to coins and diamonds spawning in weird places
Fixed a rare bug where game would always crash on startup (was related to planet upgrades)
Source
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