Full notes
Full Clean Start update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
Clean Start changes
This round is an important one, as it covers all the changes we've made over the past month - mainly some big efforts to burn down the tech debt from the prototyping stage. 🔥 We basically reworked the entire technical backend of the game! 🛠️
You can head to the game's Steam page and check it out right now :)
Here’s a list of the main changes:
Complete rework of the interaction system - mainly picking up, placing, movement, collision handling, and stacking of objects (+toggle snap (Space), +quest handling rework, +trashbox/savebox changes);
Object context switching (at the moment mostly wall objects - wall placement);
Tasks UI rework: hide finished tasks, but still show their "stars";
Conversation history (aka dialogue log);
Ability to interact while moving objects (e.g. opening drawers etc.);
Options panel rework (new options available) + options now also in the main menu;
Cursor icon rework (more precise cursors – mocap but fair);
MMB camera movement restored.
I'm super interested to hear what you think!
We prepared a survey for you (as always!), but you can also share your thoughts on Discord.
We are also around to help or explain everything 💛
Source
Changelog.gg summarizes and formats this update. How we read updates.
