HomeGamesUpdatesPricingMethodology
Steam News11 April 20179y ago

Clazer 2.0 - 'Hands and Guns' Update

We are happy to announce our first big update! Clazer 2.0 brings a bunch of new content and features including new guns, hand rendering, shotgun reloading, two-handed shotgun mechanics, laser pointers, and even more rea

Full notes

Full Clazer update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedWe are happy to announce our first big update! Clazer 2.0 brings a bunch of new content and features including new guns, hand rendering, shotgun reloading, two-handed shotgun mechanics, laser pointers, and even more realism. We have also blasted some of those pesky bugs! Our new update fully supports the HTC Vive, Oculus Rift with Touch, and Oculus Rift with Xbox Controller. Patch Notes : New Shotguns • New 20 gauge Side by Side • New 28 gauge Over Under • Shotgun table for swapping between weapons • Each shotgun has an optional laser pointer o Swipe down on Vive touch-pad o Press B on Xbox controller when using Oculus Hand Rendering • Your hands are now tracked and rendered when playing with Vive or Oculus motion controllers. • Hand animations for holding each shotgun, holding the barrel, pulling trigger, and reloading. • Full support for right or left handed shooters Shotgun Mechanics (Reloading / Recoil / Doubled-Handed) • All shotguns have new reloading animations and mechanics. o Use both hands to reload when using motion controllers. • Added shotgun recoil to each shotgun • Added optional double-handed shotgun holding mechanics New Tutorial • Added a new tutorial in the menu that teaches the basic mechanics of the simulation. • Added a new tutorial in Skeet that explains the UI Misc. • There are new muzzle and projectile effects for each shotgun • Improved shotgun rendering / lighting • Added voice over audio throughout each simulation mode • Added a pull command for more instant, on demand clay pulls • Changed shotgun fire SFX to 3D sound Bugs • Removed high peaking winds from ambient audio • Clay machines are now properly shown on the UI before calling pull in Five Stand • Fixed rare issues occurring in competition mode • Misc. minor bug fixes

Clazer changes

fixedWe are happy to announce our first big update! Clazer 2.0 brings a bunch of new content and features including new guns, hand rendering, shotgun reloading, two-handed shotgun mechanics, laser pointers, and even more realism. We have also blasted some of those pesky bugs! Our new update fully supports the HTC Vive, Oculus Rift with Touch, and Oculus Rift with Xbox Controller. Patch Notes : New Shotguns • New 20 gauge Side by Side • New 28 gauge Over Under • Shotgun table for swapping between weapons • Each shotgun has an optional laser pointer o Swipe down on Vive touch-pad o Press B on Xbox controller when using Oculus Hand Rendering • Your hands are now tracked and rendered when playing with Vive or Oculus motion controllers. • Hand animations for holding each shotgun, holding the barrel, pulling trigger, and reloading. • Full support for right or left handed shooters Shotgun Mechanics (Reloading / Recoil / Doubled-Handed) • All shotguns have new reloading animations and mechanics. o Use both hands to reload when using motion controllers. • Added shotgun recoil to each shotgun • Added optional double-handed shotgun holding mechanics New Tutorial • Added a new tutorial in the menu that teaches the basic mechanics of the simulation. • Added a new tutorial in Skeet that explains the UI Misc. • There are new muzzle and projectile effects for each shotgun • Improved shotgun rendering / lighting • Added voice over audio throughout each simulation mode • Added a pull command for more instant, on demand clay pulls • Changed shotgun fire SFX to 3D sound Bugs • Removed high peaking winds from ambient audio • Clay machines are now properly shown on the UI before calling pull in Five Stand • Fixed rare issues occurring in competition mode • Misc. minor bug fixes

We are happy to announce our first big update! Clazer 2.0 brings a bunch of new content and features including new guns, hand rendering, shotgun reloading, two-handed shotgun mechanics, laser pointers, and even more realism. We have also blasted some of those pesky bugs! Our new update fully supports the HTC Vive, Oculus Rift with Touch, and Oculus Rift with Xbox Controller. Patch Notes : New Shotguns • New 20 gauge Side by Side • New 28 gauge Over Under • Shotgun table for swapping between weapons • Each shotgun has an optional laser pointer o Swipe down on Vive touch-pad o Press B on Xbox controller when using Oculus Hand Rendering • Your hands are now tracked and rendered when playing with Vive or Oculus motion controllers. • Hand animations for holding each shotgun, holding the barrel, pulling trigger, and reloading. • Full support for right or left handed shooters Shotgun Mechanics (Reloading / Recoil / Doubled-Handed) • All shotguns have new reloading animations and mechanics. o Use both hands to reload when using motion controllers. • Added shotgun recoil to each shotgun • Added optional double-handed shotgun holding mechanics New Tutorial • Added a new tutorial in the menu that teaches the basic mechanics of the simulation. • Added a new tutorial in Skeet that explains the UI Misc. • There are new muzzle and projectile effects for each shotgun • Improved shotgun rendering / lighting • Added voice over audio throughout each simulation mode • Added a pull command for more instant, on demand clay pulls • Changed shotgun fire SFX to 3D sound Bugs • Removed high peaking winds from ambient audio • Clay machines are now properly shown on the UI before calling pull in Five Stand • Fixed rare issues occurring in competition mode • Misc. minor bug fixes

Source

Steam News / 11 April 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.