Full notes
Full Clawed update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Clawed changes
As we work towards release, we are updating the demo to gather final feedback and update lingering issues within the demo. As always, all feedback is appreciated :) ROAD TO RELEASE DEMO PATCH 1.
Updates:
*Third Person Animations have been overhauled.
*First Person movement has been updated. Players should feel more weight in their movement
*First Person swimming animations have been added.
*Dinosaur Physics and collision have been updated. Players should now collide and be able to push past tails or limbs.
*Inventory size has been reduced and rebalanced.
*Dynamic music system has been implemented. Music Volume can be controlled in the options menu
*Baryonyx marsh area has been updated.
Forest environments and plants have been updated
*The South Access Tunnel Entry has been relocated to help players who miss it when entering the arrival area.
*South Tunnel Key has been moved to an easier to locate position
*Shotgun damage has been increased
FIXES:
*Carnivore Chaos game volume has been updated and will now correctly be controlled by the SFX volume slider
*The Baryonyx attacking while sleeping bug has been fixed.
*Changing weapons should no longer affect player movement
*Multiple environmental bugs have been fixed.
*Tram ride in park description fixed when task is tracked
Source
Changelog.gg summarizes and formats this update. How we read updates.
