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Steam News18 September 201411y ago

Alpha 1.0.1 Patch Notes

CONTROLS Added Full Keyboard support for in-game Control. Pressing the Rest Key or Button while moving will cancel all queued movement.

Full notes

Full Claustrophobia: The Downward Struggle update

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What changed

11 fixes5 additions12 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Performance
  • Fixes
addedAdded Full Keyboard support for in-game Control.
changedPressing the Rest Key or Button while moving will cancel all queued movement.
addedMelee attacks can now be initiated from distance, causing your character to pathfind to your target.
changedMovement will now stop if a new trap is discovered.
changedGAMEPLAY
addedInteraction added to Bookcases.
Ratimus Maximux's base damage8-115-9Ratimus Maximux's base damage decreased, nerf

Claustrophobia: The Downward Struggle changes

addedAdded Full Keyboard support for in-game Control.
changedPressing the Rest Key or Button while moving will cancel all queued movement.
addedMelee attacks can now be initiated from distance, causing your character to pathfind to your target.
changedMovement will now stop if a new trap is discovered.
changedGAMEPLAY

CONTROLS

  • Added Full Keyboard support for in-game Control.

  • Pressing the Rest Key or Button while moving will cancel all queued movement.

  • Melee attacks can now be initiated from distance, causing your character to pathfind to your target.

  • Movement will now stop if a new trap is discovered.

GAMEPLAY

  • Interaction added to Bookcases.

  • Hit Rating has been rescaled to result in less Missing. Dexterity now has more of an effect on Hit Rating.

UI

  • The Cell Selector now displays red when over tiles that cannot be accessed.

ENEMIES

  • Ratimus Maximux's base damage reduced from 8-11 to 5-9.

  • Rat-at-tack's base damage and DOT damage have both been reduced.

  • Changed all enemy stat progression to more accurately scale with their level.

  • Squish's base stats have all been increased, and his base Health increased to 120, from 90.

SKILLS

  • Fortify now requires a Shield.

  • Reworked Gluttony to also increase the amount of Hunger food reduces by 10% per point, and increased Gluttony's Talent Point cap to 5, up from 1.

ITEMS

  • Plate Armour now has Dexterity as a base Stat alongside Strength, though at a decreased amount. This should help balance Melee Hit Rating.

  • Bonus Experience rescaled to +0.1 per item level, and capped at +5.

  • Magic Find Bonuses now act as bonuses to an items original Find Rate, not the overall chance to find an item type.

  • Spellbooks now correctly display their spell's casting requirements.

BUGFIX

  • Fixed a crash that occured when a trap was placed on top of an existing trap.

  • Fixed an occasional crash when leaving a dungeon.

  • Fixed long distance interaction not cancelling when movement is blocked.

  • Fixed Level Up Stat notification.

  • Fixed a bug that was causing the player's starting Defence Rating to be much lower than intended.

  • Soul Rip no longer heals from inanimate objects.

  • Fixed World Objects giving Experience on Kill when Bonus Experience was applied.

  • Fixed a crash that occured when attempting to attack with just a shield.

  • Fixed a rare occurance where attempting to equip an item would cause it to disappear.

  • Fixed a bug with Dem Bones Archer's Dexterity scaling.

  • Fixed a bug where settings in the Options window could be edited outside the main panel.

  • Fixed the positioning of the Tutorial window after changing screen resolutions.

Source

Steam News / 18 September 2014

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