Full notes
Full Clandestine update
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Repeated intro
Greetings Agents, The 1.0.5 Patch is now live with the fixes and changes listed below. Please keep letting us know about your bugs and issues on the Support Forum .
What changed
- UI and audio
- Gameplay
- Fixes
- Maps
- Server
- Security
Change List
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Changed move-around-corner controls so now you just have to hold the cover button to move around corners.
Bug Fixes
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Fixed a bug where you would perform a takedown when clicking the resume button (in the pause menue) while behind an enemy.
Xenia now finishes her line once cover has been blown (Warsaw)
Mission start / checkpoint mixup after going to HQ - Saves should now be properly removed after you have decided to abort the current mission
Fixed a bug where smoking AI would not quit smoking, even in combat! Don't smoke, kids.
Fixed the issue where some glass in Vatkov's mansion would occlude the objects behind
Fixed the bug where if you would have used up all the charges of Banshee, it would disappear from the UI in the next level.
Fixed the problem where the AI would no react to the pager in the tutorial if thrown completely in the corner
Fixed a occlusion problem in Slotsholmen
Daniel is no longer visible on the tactical map in the Echo Hotel.
Change some of the tables to not to be climable
Bribe now features more error catching messages, does not work on Tantalus and deselects once it has been used
Fixed navigation problem in Cerulean where the AI would walk through glass
Added the missing lock-pick icon to one of the doors in Interpol
Fixed some typing errors in German emails in Interpol
Removed a camera overlooking one of the checkpoints in London
Fixed Airfoil ammo killing Wen Zhi - Airfoil ammo doesn't kill Wen Zhi but makes her unconcious
Fixed alarm sound being actitaved during the last cutscene with Grishin
Intel can't be picked inside server Racks - fixed issue where intel inside servers spawned in the floor and couldn't be picked up
Fixed bug where the hacker could move while the cracking bar was active
Fixed bug where the "Joining Game" message would get stuck on screen preventing the player from continue playing
Fixed bug where the AI would open the locker doors when passing close by
Fixed bug where the gun Magazine would be invisible when reloading at a checkpoint if player only had one magazine. Now the magazine is visible.
AI icons disappearing upon reload - Fixed the bug where the AI markers on the tactical map would disappear upon reload
Fixed Disavowed and Gone Home achievements in coop - Disavowed and Gone Home achievements are now replicated so both player gets them
fixed the Occlusion bug on the stairs to the basement (Warsaw)
Cerulean low security zone doesn't behave like one - Fixed the problem where the security zone would not behave as expected in the first mission in California
Fixed an email in Interpol where a door passcode turned up as (code). Replaced it with the actual code for a door in the level.
Fixed a bug where when playing alone in a coop game - if the player tried to reload nothing would happen. Now the level reloads as it should.
Fixed a bug where unconscious body AI markers were not visible on reload. They are now visible.
Known issues
------------------------------------------------------------------------------------------- You can see the known issues list here: http://steamcommunity.com/app/290530/discussions/1/594820656469301663/
Source
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