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Steam News3 June 201511y ago

Civil War II Updated to version 1.0.6!

Civil War II has been updated to Version 1.0.6! This new version improves the general gameplay in many ways, from fixing a bug related to the hosting time to a change in how forbidden regions are displayed!

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Full Civil War II update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedCivil War II has been updated to Version 1.0.6! This new version improves the general gameplay in many ways, from fixing a bug related to the hosting time to a change in how forbidden regions are displayed! Be sure to check the changelog below: LIST OF CHANGES - A fix in the hosting time speed up that had a bug. This bug hampered the AI significantly. - A failed regional decision is always removed from play. - You always get a 5% MC if you have a non-passive force in a region. - When winning a battle, you usually get a large % of the enemy MC. - Changed back how forbidden regions are displayed for RGD and units production. - Raids decisions now only remove 1 depot level as expected.

Civil War II changes

addedCivil War II has been updated to Version 1.0.6! This new version improves the general gameplay in many ways, from fixing a bug related to the hosting time to a change in how forbidden regions are displayed! Be sure to check the changelog below: LIST OF CHANGES - A fix in the hosting time speed up that had a bug. This bug hampered the AI significantly. - A failed regional decision is always removed from play. - You always get a 5% MC if you have a non-passive force in a region. - When winning a battle, you usually get a large % of the enemy MC. - Changed back how forbidden regions are displayed for RGD and units production. - Raids decisions now only remove 1 depot level as expected.

Civil War II has been updated to Version 1.0.6! This new version improves the general gameplay in many ways, from fixing a bug related to the hosting time to a change in how forbidden regions are displayed! Be sure to check the changelog below: LIST OF CHANGES - A fix in the hosting time speed up that had a bug. This bug hampered the AI significantly. - A failed regional decision is always removed from play. - You always get a 5% MC if you have a non-passive force in a region. - When winning a battle, you usually get a large % of the enemy MC. - Changed back how forbidden regions are displayed for RGD and units production. - Raids decisions now only remove 1 depot level as expected.

Source

Steam News / 3 June 2015

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