Full notes
Full Civil War: 1864 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
- UI and audio
Civil War: 1864 changes
Change: A reduction in the download size.
- ChangeImproved A.I. opponent.
- ChangeImproved map zoom.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
- ChangeUpdated the combat capabilities of Cavalry armed only with Pistols.
Fix: A rare crash which could occur after charging.
Fix: A critical issue displaying the curved loss meters after the previous graphics update.
Fix: An error preventing the 'Game Updates' text from appearing.
Fix: An issue that could prevent the game from loading.
Fix: Invalid font selection on some buttons on some platforms.
Fix: Missing some mount dismount button options.
Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Fix: Some screen layout issues.
Fix: Some time flank attacks provided no benefit in combat.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Source
Changelog.gg summarizes and formats this update. How we read updates.
