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Steam News11 December 201510y ago

Patch v. 1.0.161 released (Patch #3)

Dear Community, It’s time for the third Cityconomy patch! Thanks for your feedback regarding the previous ones, it allowed us to correct some issues with recent changes.

Full notes

Full CITYCONOMY: Service for your City update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedDear Community, It’s time for the third Cityconomy patch! Thanks for your feedback regarding the previous ones, it allowed us to correct some issues with recent changes. And, of course, we’ve implemented new features lots of you have been asking for, including:
addedMultiplayer: many active missions at onceThat’s right. We looked deep into the multiplayer mode and enabled activating more than one task at a time (exactly as many tasks as there are players, up to 5). Only the host (the boss!) can take missions, but after that a guest can activate one for themselves in the tablet menu (by selecting the task from the list and pushing the ‘set active’ button). This will show them task goals and minimap markers for the mission. Which means that each of the players can complete a different task at the same time. What do you think?
fixedMultiplayer: patching the chatOK. So you noticed a silly mistake we’d made when implementing chat. We’ve corrected it. Press Y to open/close chat window. Press T to write your message. Type Y without closing the chat window.
changedBug fixingWe detected a couple (potentially) game crashing bugs. They’ve been corrected, and we will continue looking for other. Some are just more tricky to correct, we can only ask you to let us know whenever you find a bug and for your patience. And that is all for now. Thank you for your support and for being so active. Please note that we are still working on details of some of the changes that are not perfect, but did not want you to wait too long for new features. We’ll keep on going through reviews, comments and the forum to learn your opinions and suggestions. More updates soon! Best regards, Cityconomy Team

CITYCONOMY: Service for your City changes

addedDear Community, It’s time for the third Cityconomy patch! Thanks for your feedback regarding the previous ones, it allowed us to correct some issues with recent changes. And, of course, we’ve implemented new features lots of you have been asking for, including:
addedThat’s right. We looked deep into the multiplayer mode and enabled activating more than one task at a time (exactly as many tasks as there are players, up to 5). Only the host (the boss!) can take missions, but after that a guest can activate one for themselves in the tablet menu (by selecting the task from the list and pushing the ‘set active’ button). This will show them task goals and minimap markers for the mission. Which means that each of the players can complete a different task at the same time. What do you think?
fixedOK. So you noticed a silly mistake we’d made when implementing chat. We’ve corrected it. Press Y to open/close chat window. Press T to write your message. Type Y without closing the chat window.
changedWe detected a couple (potentially) game crashing bugs. They’ve been corrected, and we will continue looking for other. Some are just more tricky to correct, we can only ask you to let us know whenever you find a bug and for your patience. And that is all for now. Thank you for your support and for being so active. Please note that we are still working on details of some of the changes that are not perfect, but did not want you to wait too long for new features. We’ll keep on going through reviews, comments and the forum to learn your opinions and suggestions. More updates soon! Best regards, Cityconomy Team

Dear Community, It’s time for the third Cityconomy patch! Thanks for your feedback regarding the previous ones, it allowed us to correct some issues with recent changes. And, of course, we’ve implemented new features lots of you have been asking for, including:

Multiplayer: many active missions at once

That’s right. We looked deep into the multiplayer mode and enabled activating more than one task at a time (exactly as many tasks as there are players, up to 5). Only the host (the boss!) can take missions, but after that a guest can activate one for themselves in the tablet menu (by selecting the task from the list and pushing the ‘set active’ button). This will show them task goals and minimap markers for the mission. Which means that each of the players can complete a different task at the same time. What do you think?

Multiplayer: riding the back of garbage trucks

Some of you asked not only for riding as passengers in the cabin (last patch), but also for riding the back of garbage trucks. It is possible now and we hope it works fine for you!

Multiplayer: patching the chat

OK. So you noticed a silly mistake we’d made when implementing chat. We’ve corrected it. Press Y to open/close chat window. Press T to write your message. Type Y without closing the chat window.

Bug fixing

We detected a couple (potentially) game crashing bugs. They’ve been corrected, and we will continue looking for other. Some are just more tricky to correct, we can only ask you to let us know whenever you find a bug and for your patience. And that is all for now. Thank you for your support and for being so active. Please note that we are still working on details of some of the changes that are not perfect, but did not want you to wait too long for new features. We’ll keep on going through reviews, comments and the forum to learn your opinions and suggestions. More updates soon! Best regards, Cityconomy Team

Source

Steam News / 11 December 2015

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