In this update3
Full notes
Full City Transport Simulator® update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Server
City Transport Simulator® changes
CTS Update v1.1.3 is here!
With today’s update, we’re once again implementing your feedback and delivering a range of bug fixes, optimizations, and new features that make the gameplay even more realistic and smoother.
This time, a special focus was placed on improving the driving experience in trams as well as on new gameplay options for more control. In addition, we’ve made line creation more clear and intuitive.
🚋 Vehicle Improvements
- FlexityImproved acceleration on slopes
- R2.2bReduced swaying for more realism
🖥️ Gameplay Improvements
New steering wheel angle adjustment option in the gameplay menu
Mouse control now available! Activate with the Alt key or enable permanently in the gameplay menu
Fixed an issue where trams and buses occasionally missed stops
Improved AI vehicle logic and optimized signal control
IBIS system (Lion’s City): Announcements now work correctly in manual mode
Added three new passenger voices
Added two new through stops at Busbahnhof
📍 Line Creation & UI Improvements
When creating a new line , hovering over a station now shows:
- Which other lines stop there
- Which lines already use the selected track
New warning message when selecting an already occupied track to help prevent traffic jams
The system now automatically selects the track with the fewest assigned lines
If you’d like a deeper look at what’s coming next for City Transport Simulator, don’t miss our latest roadmap update: https://youtu.be/QCkIrtl3myQ?si=92MJHxriGesrAswv
https://store.steampowered.com/app/3592110/City_Transport_Simulator_Bus/
Join the discussion on our Steam Forum, Discord Server, and check out our social media channels (YouTube, Instagram, TikTok, and Facebook).
Source
Changelog.gg summarizes and formats this update. How we read updates.
