Finally an update! Over the last few weeks, I've been working on a collision detection system. It's not perfect yet, but it's in a state where you can test it yourselves.
In this update2
Full notes
Full City Painter update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions1 change0 removals
Gameplay
changedFinally an update!Over the last few weeks, I've been working on a collision detection system. It's not perfect yet, but it's in a state where you can test it yourselves. I'm looking forward to your feedback on what works well and what could be improved!
addedWhat's new in the update?New collision system: It will help avoid weird connections, overlapping streets, too sharp turns, and too short segments. You can always turn off the "Check collisions" option to build according to your own preference.
addedWhat's new in the update?Measuring and snapping: Angles are now displayed while building. I also added "Angle Steps", a snapping option to multiples of a given value (e.g., every 15 degrees).
addedWhat's new in the update?New game icon: Instead of gray letters, the game has received a new, colorful icon. I hope you like it!
City Painter changes
changedOver the last few weeks, I've been working on a collision detection system. It's not perfect yet, but it's in a state where you can test it yourselves. I'm looking forward to your feedback on what works well and what could be improved!
addedNew collision system: It will help avoid weird connections, overlapping streets, too sharp turns, and too short segments. You can always turn off the "Check collisions" option to build according to your own preference.
addedMeasuring and snapping: Angles are now displayed while building. I also added "Angle Steps", a snapping option to multiples of a given value (e.g., every 15 degrees).
addedNew game icon: Instead of gray letters, the game has received a new, colorful icon. I hope you like it!
Finally an update!
Over the last few weeks, I've been working on a collision detection system. It's not perfect yet, but it's in a state where you can test it yourselves. I'm looking forward to your feedback on what works well and what could be improved!
What's new in the update?
New collision system: It will help avoid weird connections, overlapping streets, too sharp turns, and too short segments. You can always turn off the "Check collisions" option to build according to your own preference.
AddedMeasuring and snappingAngles are now displayed while building. I also added "Angle Steps", a snapping option to multiples of a given value (e.g., every 15 degrees).
AddedNew game iconInstead of gray letters, the game has received a new, colorful icon. I hope you like it!
Various minor tweaks and bug fixes.
And if you were still thinking about buying the game, I have good news for you. From today until the end of May, it will be available with a 20% discount!