Full notes
Full City of Gangsters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
City of Gangsters changes
Improved Backroom Distillery can now produce neutral alcohol from industrial alcohol in addition to corn syrup
Added a conversation option with your gambling house manager about healing your crew member (when hurt)
Added production details to controlled business mouseovers
Detroit: buildings with npcs that are relevant to your interests in Canada will now display a special marker
Bug fix: Rarely, territory expansion would stop working in the late game due to a smaller bug interrupting expansion
Bug fix: Player controlled garages would only appear as options for automation after interacting with the npc
Bug fix: Gambling feature mouseover for Rake games should no longer erroneously display that "nobody won this turn"
Source
Changelog.gg summarizes and formats this update. How we read updates.
