In this update4
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Full City of Beats update
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Repeated intro
Hey all, we've been working on this update for the past few weeks and are excited to finally release it!
What changed
- Gameplay
- UI and audio
- Balance
- Events
City of Beats changes
Here's what's new & changed:
New Features
The Acid Linkgun is now available in the game once you've defeated the second district's mini-boss! It shoots deadly acid beams that connect to enemies or burst them down, all while playing pleasant melodies. There's also a new achievement that you'll unlock when finishing a run with the Acid Linkgun.
Key Rebinding is now available in the Controls menu!
Balancing
decreased HP of most bosses by up to 20%, as they were a bit too sponge-y
significantly increased the damage of projectiles reflected by your barrier, which is especially helpful against those beloved sniper enemies
slightly reduced Fragment & Gold Orb drops from enemies & Zeitgeber reward nodes
buffed lots of Efficiency and a few Defense upgrades
increased initial trait limit even further (400 -> 500)
your upgrade shockwaves can no longer be blocked by enemy barriers
some more weapon damage tweaks (based on tracked gameplay metrics)
Quality of Life
tweaked visibility & scale of some enemy attack indicators
added a warning message when closing the Extensions screen without having selected all your extensions
Barry (when available) is now literally standing in your way - if you still don't talk to him, you're a bad person
Let us know how you like the new weapon here on Steam, or on our Discord:
Source
Changelog.gg summarizes and formats this update. How we read updates.
