HomeGamesUpdatesPricingMethodology
Steam News29 April 20262mo ago

Patch v1.27.0-rc7

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

In this update15

Full notes

Full City Game Studio: Your Game Dev Adventure Begins update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes12 additions13 changes1 removal
  • UI and audio
  • Fixes
  • Performance
  • Server
  • Gameplay
  • Balance
changedInterfaceReworked the bottom menu for better clarity and usability
changedInterfaceReworked the discontinue game panel to display more figures, organized from income to expenses
changedInterfaceRelease panel: adjusted the tooltip to correctly show trade publishing information when working with a publisher
changedInterfaceReworked the studio customization panel
addedInterfaceStudio decoration: added a new wall type
fixedBugfixFixed failed contracts being counted as income instead of expenses in the annual report

City Game Studio: Your Game Dev Adventure Begins changes

changedReworked the bottom menu for better clarity and usability
changedReworked the discontinue game panel to display more figures, organized from income to expenses
changedRelease panel: adjusted the tooltip to correctly show trade publishing information when working with a publisher
changedReworked the studio customization panel
addedStudio decoration: added a new wall type

Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible. Access the Unstable branch on Steam by right clicking City Game Studio in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’. The Unstable branch should now be available for you to choose from. Please leave any feedback you may have in the appropriate channel in our Discord, or in the subforum on Steam. As always, remember to be considerate towards players not partaking in the Unstable, in case they want to avoid spoilers. Please make sure to make backups of your save files before playing.

Changelog - rc7

Interface

  • Reworked the bottom menu for better clarity and usability

  • Reworked the discontinue game panel to display more figures, organized from income to expenses

  • Release paneladjusted the tooltip to correctly show trade publishing information when working with a publisher
  • Reworked the studio customization panel

  • Studio decorationadded a new wall type

Bugfix

  • Fixed failed contracts being counted as income instead of expenses in the annual report

  • Fixed failed games being counted as income instead of expenses in the annual report

  • Fixed the exit menu in dark mode where some labels were difficult to read

  • Refactored the sprite loader to prevent rare random crashes at start-up

Previous changes

Feature

  • Added a new server item to furnish your studio

  • Added the ability to change the studio assigned to an update

  • Added the ability to change the studio assigned to a DLC

Interface

  • Added the hype value of announced games directly to the in-dev game panel

  • Improved the server panel readability

  • The yearly report now displays data by year instead of by month

  • Fixed the yearly report not computing all values correctly

  • Fixed the yearly report not taking dark mode into account

  • Added a button to sort the studio list from the main view

Publishing Offers

  • Reworked publishing offers to make them more interesting: theme/genre and genre/platform matches now give a proper boost

  • Capped simultaneous publishing offers at 24, as generating more is resource intensive

  • Fixed the platform panel not updating when viewing a publishing offer

  • Fixed currency formatting in publishing offers

Localization

  • Months are now translated

  • Scientific units are now translated

Cheat Codes

  • Added the ability to set the custom platform score

  • Added a 'man' command that lists all existing cheat codes

  • Added a cheat code to instantly complete a DLC or an update

  • Added a cheat code to set the number of points produced for a game: `game set-produced-point game_id 99999 99999 99999`

Balancing

  • Set the maximum number of units sold for custom platforms to 1.25 billion

  • Servers from 2007 are no longer available after 2020

  • The number of generated contracts depends on the difficulty.

  • Based on the total number of contract to generate, it won't generate more contracts per month than the total number of contracts to generate. It might take up to 3 months to generate the total number of contracts

Studio director

  • When porting a game, select the platform's market share (minimum)

Mod

  • Add a new attribute to the difficulty mod to balance the number of contract to generate.

Hack Mini-game

  • Added a button to pay $1,000,000 to skip the hacking mini-game permanently

Misc

  • Reworked the number formatting algorithm to be more efficient and to support localization

Bugfix

  • Fixed a bug in the studio view preventing the computer upgrade panel from showing on the desk itself

  • Fixed a bug when manually upgrading a server

  • Fixed a save game corruption caused by a 6th difficulty slot becoming selectable after starting and canceling a new game. Selecting it worked once, but the dynamic difficulty data was never loaded, corrupting the save on subsequent loads

  • When firing a Studio director it doesn't cancel it's project (game, update or gameport).

  • ContractWhen no studio were available, there was no tooltip shown on the Start button
  • Contract: When unlocking a platform, the start button was not refreshed accordingly

  • Fixed number formatting for Chinese players

  • Fixed traditional publishing not computing income and expenses correctly

  • Fixed studios not being sorted by name

Source

Steam News / 29 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.