Full notes
Full Circuitous ® update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
Several campaigns were updated today under Mazes, Spinners, and Geometrics. The early stages continue to evolve as we tune them based on player metrics. In general, the earlier stages are now slower and static barriers were removed. There was also a bug fix for the Campaign Selection screen where the preview levels were not updating correctly in some situations. Try some of the intermediate and harder levels. That's where the play styles start to combine in new and fun ways.
Source
Changelog.gg summarizes and formats this update. How we read updates.
