In this update2
Full notes
Full Circuit City update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes1 addition0 changes0 removals
- Gameplay
- Fixes
addedNew FeaturesAdded Untrainer LED to deconvert trained agents back to haulers
fixedBug FixesFixed bug in String Assembler that sometimes caused it to eat input it shouldn't, breaking the game state
fixedBug FixesFixed bug in final mission that caused it to sometimes be unwinnable
fixedBug FixesFixed bug that prevented endgame window from appearing
Circuit City changes
addedAdded Untrainer LED to deconvert trained agents back to haulers
fixedFixed bug in String Assembler that sometimes caused it to eat input it shouldn't, breaking the game state
fixedFixed bug in final mission that caused it to sometimes be unwinnable
fixedFixed bug that prevented endgame window from appearing
Circuit City v1.0.1.3 (Patch #1) has been released. Steam should automatically update your game to the latest version.
New Features
Added Untrainer LED to deconvert trained agents back to haulers
Bug Fixes
Fixed bug in String Assembler that sometimes caused it to eat input it shouldn't, breaking the game state
Fixed bug in final mission that caused it to sometimes be unwinnable
Fixed bug that prevented endgame window from appearing
Source
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