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Steam News20 February 20233y ago

New Levels and More Level Editor Improvements!

A new update for circloO is now live, containing both new levels and a lot of Level Editor improvements. It's also easier to discover playermade levels with a new category in the level browser.

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Full circloO update

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What changed

0 fixes1 addition1 change0 removals
  • Gameplay
addedA new update for circloO is now live, containing both new levels and a lot of Level Editor improvements. It's also easier to discover playermade levels with a new category in the level browser.
changedIt contains the following: - 6 brand-new levels in the Extra Levels pack. There are now 62 total official levels, plus almost 2000 player created levels! - To improve the difficulty curve, I made circloO 2 level 3 and 4 easier. Also, Extra Level 2 is moved further into the level pack. I apologize for any problems these changes cause with speedrunning, but I feel like they really improve the game for new players. - A Discover category in the Player-Created levels screen, which showcases 10 levels every day. This replaces the rather stagnant Stars category. To sort by stars, please search sort:best for now. - Levels load a bit faster For the level editor: - Collectibles now have a Trigger option, which allows them to be reused - They also have a Camera Zoom setting, so you can zoom in or out or even show the whole level at once - The collectable that disconnects player connections now has an "on collision" variant - There's a new Prismatic/Slider connection - A level can now start at full size - Attractors can now push. For this, set the Attractor property to a negative value - You can now set coordinates of triangles and arcs - Arcs and Lines can now have custom thickness - The Hinge connection can now have a motor - You can now delete saves (in the Save menu) - By default, for new levels, the player will now use more precise physics, which makes it less often pass through small moving objects. You can disable this in the Start properties - Various bugfixes

circloO changes

addedA new update for circloO is now live, containing both new levels and a lot of Level Editor improvements. It's also easier to discover playermade levels with a new category in the level browser.
changedIt contains the following: - 6 brand-new levels in the Extra Levels pack. There are now 62 total official levels, plus almost 2000 player created levels! - To improve the difficulty curve, I made circloO 2 level 3 and 4 easier. Also, Extra Level 2 is moved further into the level pack. I apologize for any problems these changes cause with speedrunning, but I feel like they really improve the game for new players. - A Discover category in the Player-Created levels screen, which showcases 10 levels every day. This replaces the rather stagnant Stars category. To sort by stars, please search sort:best for now. - Levels load a bit faster For the level editor: - Collectibles now have a Trigger option, which allows them to be reused - They also have a Camera Zoom setting, so you can zoom in or out or even show the whole level at once - The collectable that disconnects player connections now has an "on collision" variant - There's a new Prismatic/Slider connection - A level can now start at full size - Attractors can now push. For this, set the Attractor property to a negative value - You can now set coordinates of triangles and arcs - Arcs and Lines can now have custom thickness - The Hinge connection can now have a motor - You can now delete saves (in the Save menu) - By default, for new levels, the player will now use more precise physics, which makes it less often pass through small moving objects. You can disable this in the Start properties - Various bugfixes

A new update for circloO is now live, containing both new levels and a lot of Level Editor improvements. It's also easier to discover playermade levels with a new category in the level browser.

It contains the following: - 6 brand-new levels in the Extra Levels pack. There are now 62 total official levels, plus almost 2000 player created levels! - To improve the difficulty curve, I made circloO 2 level 3 and 4 easier. Also, Extra Level 2 is moved further into the level pack. I apologize for any problems these changes cause with speedrunning, but I feel like they really improve the game for new players. - A Discover category in the Player-Created levels screen, which showcases 10 levels every day. This replaces the rather stagnant Stars category. To sort by stars, please search sort:best for now. - Levels load a bit faster For the level editor: - Collectibles now have a Trigger option, which allows them to be reused - They also have a Camera Zoom setting, so you can zoom in or out or even show the whole level at once - The collectable that disconnects player connections now has an "on collision" variant - There's a new Prismatic/Slider connection - A level can now start at full size - Attractors can now push. For this, set the Attractor property to a negative value - You can now set coordinates of triangles and arcs - Arcs and Lines can now have custom thickness - The Hinge connection can now have a motor - You can now delete saves (in the Save menu) - By default, for new levels, the player will now use more precise physics, which makes it less often pass through small moving objects. You can disable this in the Start properties - Various bugfixes

Enjoy the update!

Source

Steam News / 20 February 2023

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