Full notes
Full Chumini: Tiny Army update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- Maps
fixedBug fix: double bosses now spawn two boss orbs (it was a regression that appeared with the 1.1 update), it should make "chumicro" achievement reachable again - Softlock fix: sometimes the end did not trigger - Balancing: thorns are no more affected by the spawn difficulty multiplier, which made difficulties 8 and above almost impossible for stage 2 - Fixed a bug that prevented saves created with a previous version from working - added an option to hide the "Press X to use ability" prompt that shows when all abilities are loaded
Chumini: Tiny Army changes
fixedBug fix: double bosses now spawn two boss orbs (it was a regression that appeared with the 1.1 update), it should make "chumicro" achievement reachable again - Softlock fix: sometimes the end did not trigger - Balancing: thorns are no more affected by the spawn difficulty multiplier, which made difficulties 8 and above almost impossible for stage 2 - Fixed a bug that prevented saves created with a previous version from working - added an option to hide the "Press X to use ability" prompt that shows when all abilities are loaded
- Bug fixdouble bosses now spawn two boss orbs (it was a regression that appeared with the 1.1 update), it should make "chumicro" achievement reachable again - Softlock fix: sometimes the end did not trigger - Balancing: thorns are no more affected by the spawn difficulty multiplier, which made difficulties 8 and above almost impossible for stage 2 - Fixed a bug that prevented saves created with a previous version from working - added an option to hide the "Press X to use ability" prompt that shows when all abilities are loaded
Source
Changelog.gg summarizes and formats this update. How we read updates.
