Full notes
Full Chumini: Tiny Army update
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Repeated intro
Hey eveyone! Thank you very much for all the support, kind words and feedback regarding the playtest version of Chumini! 💖 We just released an update to fix some issues, and to add missing stuff into the game.
What changed
- Gameplay
- Balance
- UI and audio
Chumini: Tiny Army changes
Balance:
Final boss is no longer one-shotable
Final waves are less difficult, and spawn less projectile-based enemies
Altruistics, Sads and Lonelies are now slightly nerfed
There are now 10 levels of difficulty
Bugs & fixes:
Fixed typos in several Chuminis Upgrade descriptions
Altruistics freeze duration now scale with the levels as intended
QoL improvements:
Added a choice to disable screenshakes in the Options menu
Added a choice to disable chromatic aberration in the Options menu
Chumini damages in recap screen are now separated in "Contact damage" and "Ability damage" for more clarity
Other:
Added a different music for the 5 first minutes of playthrough, because the previous one was getting too repetitive
Added names of peoples who answered the playtest google form in the credits
Source
Changelog.gg summarizes and formats this update. How we read updates.
