Full notes
Full Chthonian TD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Chthonian TD changes
For the next few days you can jump in and experience the core gameplay loop: fight enemy waves as a Rune Sprite while building defensive towers to survive increasingly difficult encounters.
The game blends action combat with tower defense mechanics and short roguelite runs. Each run offers card-based upgrades, resource gathering through mining, and different ways to scale your defenses.
An optional Endless Mode lets you push your build even further after the main encounter.
Feedback during the playtest is very welcome and helps shape the Early Access release.
Source
Changelog.gg summarizes and formats this update. How we read updates.
