Full notes
Full Chronos Builder update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Additions:
Added Fishing Hamlet and Hospital environment assets! • Added spacing option to the VTT export menu to increase the range of the capture beyond the grid size. • Added “F” command to focus the camera on the selected items. • Added “Focus on selection” button to the taskbar. • Added “Undo/Redo” commands to Terrain Tool actions, done through “Ctrl+Z” and “Ctrl+y”. ◦ Compatible with “Enable/Disable” terrain ◦ Compatible with biome changes. ◦ Compatible with Texture paint actions. ◦ Compatible with Terraform (raise, lower, level, smooth) actions. ◦ Compatible with Liquid paint actions. Fixes: • Fixed a bug that’d lock camera zoom commands if an item spawn action was cancelled. • Increased camera movement bounds on low heights. • “S” key will also cause a “pull back” effect on the camera after reaching the bounds. Similar to the zoom back effect. • Fixed a bug that’d rotate the camera 180º on its Y axis at certain points when zooming back at the max height. • Fixed Terraform “Raise” and “Lower” height modes to that they are smoother. • Fixed terrain covering the floor tiles. • Fixed max view distance on Table top and Cenital views to allow for full map visibility. • Fixed terrain brush not adapting to the terrain height. • Fixed brush scale command interacting with Undo-action. Now brush commands wont trigger while holding the “Shift” key. • Removed inactive buttons from the taskbar. These will be added in the future once their functionality is implemented. • Fixed a bug that’d apply camera speed changes whenever the slider was modified, even if the user cancelled said changes. • Improved image export quality.
Source
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