Full notes
Full Chrono's Arena update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
- Store
We received a lot of Feedback regarding the annoying behavior of bots, so we had a serious talk with them about social distancing and some inconsequential attitudes. We made the following adjustments:
Bots now stop when they reach the character, no more kissing or hugging;
When low on health, bots retreat to seek healing;
Improved target system;
Bots can no longer use skills outside of players' field of vision.
Squad game mode is unfortunately not fun the way we expected, as well as the Bots are not acting as they should, that is, a little more strategic and less suicidal. We are revamping this game mode and soon it will be available again.
We've also implemented some improvements and fixed some bugs:
Improvements
The Gunslinger and Cyborg now have an ammo counter next to the character;
We've inserted a notice next to the "Quests" button when there are rewards to collect;
Being healed or taking damage from the environment now generates a healing/damage popup;
We've adjusted the colliders so that it's no longer possible for one character to completely block the other's path.
Bugs fixed
Standard emote wheel equips the correct emotes;
Dash is now oriented towards mouse position, not movement;
The Cyborg bot was, in some cases, out of ammo for the entire game.
Planned improvements We plan, in upcoming updates, to add visual and audible feedback when dealing damage to another character and improve the environment to add more strategic placements. We are also preparing two new characters. We are closely following feedback from the community so you can continue to express your displeasures. You can send them to support@bullseyegamestudio.com
We wish you all a great game and see you in the next update!
Source
Changelog.gg summarizes and formats this update. How we read updates.
