HomeGamesUpdatesPricingMethodology
Steam News6 June 20188y ago

CHRONO TRIGGER – Patch #3 Update

Hey everyone, The team have been working hard on updating CHRONO TRIGGER on Steam and today we’ve released the third patch – here is a list of all the updates: The UI has been further updated for those using a controlle

Full notes

Full CHRONO TRIGGER® update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone, The team have been working hard on updating CHRONO TRIGGER on Steam and today we’ve released the third patch – here is a list of all the updates:

What changed

1 fix0 additions5 changes1 removal
  • UI and audio
  • Gameplay
  • Events
changedThe UI has been further updated for those using a controller or keyboard in a number of areas: Whilst moving on the world map, in towns and in dungeons. How options in dialog are displayed. Shop screens. Whilst selecting a time period to visit. In mini-games too.
fixedImprovements have been made to battles You can now flip between pages within menus with single button presses. Available techs are immediately updated when recovering MP. The duration the explanation window is shown at the top of the screen has been extended. Changes have been made to the priority for which information is shown first when there are multiple messages in explanation windows. A bug where some controls would still respond while the game is paused in battle has been fixed.
changedFollowing the last update, we’ve continued to improve gameplay speed in areas where it previously slowed down.
changedThe difficulty has been made more forgiving in specific mini games during story events.
removedController input is now disabled when the game is not active.
changedHere are some screenshots of the updated controller/keyboard UI in action!
  1. The UI has been further updated for those using a controller or keyboard in a number of areas:

    • Whilst moving on the world map, in towns and in dungeons.

    • How options in dialog are displayed.

    • Shop screens.

    • Whilst selecting a time period to visit.

    • In mini-games too.

  2. Improvements have been made to battles

    • You can now flip between pages within menus with single button presses.

    • Available techs are immediately updated when recovering MP.

    • The duration the explanation window is shown at the top of the screen has been extended.

    • Changes have been made to the priority for which information is shown first when there are multiple messages in explanation windows.

    • A bug where some controls would still respond while the game is paused in battle has been fixed.

  3. Following the last update, we’ve continued to improve gameplay speed in areas where it previously slowed down.

  4. The difficulty has been made more forgiving in specific mini games during story events.

  5. Controller input is now disabled when the game is not active.

  6. Additional minor bug fixes.

Here are some screenshots of the updated controller/keyboard UI in action!

Finally, we’re planning to release a fourth update for CHRONO TRIGGER later this month. This will include:

  • Further changes and updates to the UI.

  • The ability to rebind buttons for controllers, keyboard and mouse.

Thanks again from everyone on the CHRONO TRIGGER team for all of your support.

Source

Steam News / 6 June 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.