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Steam News30 June 20266d ago

Version 1.1.06 is Live!

Hello Wardens! This update is aimed primarily at addressing a crash in Tower of Darkness. Thank you for letting us know about it! General: Fixed a one frame camera delay when rewinding.

Full notes

Full Chrono Gear: Warden of Time update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Wardens!

What changed

2 fixes1 addition3 changes2 removals
  • Performance
  • Fixes
  • Gameplay
  • Balance
changedThis update is aimed primarily at addressing a crash in Tower of Darkness. Thank you for letting us know about it!
fixedFixed a one frame camera delay when rewinding.
removedCollecting the final Golden Gear will no longer "kill" the mirror in the basement and prevent Kronii's reflection from updating.
removedRemoved the invisible tidal wave.
fixedFixed null reference errors on the gravity mines.
addedAdded scene hierarchy checks that will hopefully reduce the chances of the game crashing after collecting the Golden Gear.

Chrono Gear: Warden of Time changes

changedThis update is aimed primarily at addressing a crash in Tower of Darkness. Thank you for letting us know about it!
fixedFixed a one frame camera delay when rewinding.
removedCollecting the final Golden Gear will no longer "kill" the mirror in the basement and prevent Kronii's reflection from updating.
removedRemoved the invisible tidal wave.
fixedFixed null reference errors on the gravity mines.

This update is aimed primarily at addressing a crash in Tower of Darkness. Thank you for letting us know about it!

General:

  • Fixed a one frame camera delay when rewinding.

Kronii:

  • Kronii should now face the proper direction when going left through doors.

Eternity Sanctum:

  • Collecting the final Golden Gear will no longer "kill" the mirror in the basement and prevent Kronii's reflection from updating.

Chloe's Beach Race:

  • Additional checks are run for music changes, which should prevent the music during the race from reverting to the standard Tidal Camp track after dying.

  • Removed the invisible tidal wave.

Tower of Darkness

  • Fixed null reference errors on the gravity mines.

  • Added scene hierarchy checks that will hopefully reduce the chances of the game crashing after collecting the Golden Gear.

  • A suspend save will be created as soon as the Golden Gear is collected in this stage as a failsafe in the event of a crash. The suspend save is cleared after the results screen.

Steel on Steel:

  • The water shader in the ending cutscene should now match the final arena.

  • The water that the player walks on is slightly more opaque to make it easier to spot the false shadow.

Source

Steam News / 30 June 2026

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