Full notes
Full Chrono Gear: Warden of Time update
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Repeated intro
Hello Wardens!
What changed
- Performance
- Fixes
- Gameplay
- Balance
Chrono Gear: Warden of Time changes
This update is aimed primarily at addressing a crash in Tower of Darkness. Thank you for letting us know about it!
General:
Fixed a one frame camera delay when rewinding.
Kronii:
Kronii should now face the proper direction when going left through doors.
Eternity Sanctum:
Collecting the final Golden Gear will no longer "kill" the mirror in the basement and prevent Kronii's reflection from updating.
Chloe's Beach Race:
Additional checks are run for music changes, which should prevent the music during the race from reverting to the standard Tidal Camp track after dying.
Removed the invisible tidal wave.
Tower of Darkness
Fixed null reference errors on the gravity mines.
Added scene hierarchy checks that will hopefully reduce the chances of the game crashing after collecting the Golden Gear.
A suspend save will be created as soon as the Golden Gear is collected in this stage as a failsafe in the event of a crash. The suspend save is cleared after the results screen.
Steel on Steel:
The water shader in the ending cutscene should now match the final arena.
The water that the player walks on is slightly more opaque to make it easier to spot the false shadow.
Source
Changelog.gg summarizes and formats this update. How we read updates.
