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Steam News15 April 20251y ago

chrono ark 1.2g small bug fix, balance change

Bug Fix Modified the mechanism for selecting a skill due to another skill. (Bug example: The ability to target the 'Radiant Moonlight' card in your hand with the effect of 'Radiant Moonlight' itself.

Full notes

Full Chrono Ark update

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What changed

3 fixes1 addition1 change0 removals
  • Fixes
  • Balance
fixedTrisha : Fixed an issue where Countdown cards affected by Trisha's passive would still consume cost even when their cost was reduced to 0.
fixedFixed an issue where proper progression was not possible if Lucy was incapacitated during a casino battle while she was part of the party.
fixedFixed an issue where rapidly pressing a fixed ability allowed it to be used twice.
changed*Balance**
added*Pressel – Shining Pillar**: Healing scaling increased from 50% to 70%. - **Silverstein – Ricochet Shot**: Damage increased by 10%. - **Narhan – United Will**: Cost increased by 1 and now grants a Recovery Gauge protection effect.
*Pressel – Shining Pillar**: Healing scaling50%70%*Pressel – Shining Pillar**: Healing scaling increased, buff

Chrono Ark changes

fixedTrisha : Fixed an issue where Countdown cards affected by Trisha's passive would still consume cost even when their cost was reduced to 0.
fixedFixed an issue where proper progression was not possible if Lucy was incapacitated during a casino battle while she was part of the party.
fixedFixed an issue where rapidly pressing a fixed ability allowed it to be used twice.
changed*Balance**
added*Pressel – Shining Pillar**: Healing scaling increased from 50% to 70%. - **Silverstein – Ricochet Shot**: Damage increased by 10%. - **Narhan – United Will**: Cost increased by 1 and now grants a Recovery Gauge protection effect.

Bug Fix

  • Modified the mechanism for selecting a skill due to another skill. (Bug example: The ability to target the 'Radiant Moonlight' card in your hand with the effect of 'Radiant Moonlight' itself.)

  • TrishaFixed an issue where Countdown cards affected by Trisha's passive would still consume cost even when their cost was reduced to 0.
  • Fixed an issue where proper progression was not possible if Lucy was incapacitated during a casino battle while she was part of the party.

  • Fixed an issue where rapidly pressing a fixed ability allowed it to be used twice.

**Balance**

  • **Pressel – Shining Pillar**Healing scaling increased from 50% to 70%. - **Silverstein – Ricochet Shot**: Damage increased by 10%. - **Narhan – United Will**: Cost increased by 1 and now grants a Recovery Gauge protection effect.

Source

Steam News / 15 April 2025

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