HomeGamesUpdatesPricingMethodology
Steam News9 December 20256mo ago

Chronicles of Taldun: the Longing - in development

Hi, it's been a while since we worked on the Longing, but we're back at it now. In case you don't know, the Longing is a sort of prequel to the Remainder, only that it takes place roughly 9,000 turns in the past, in a p

Full notes

Full Chronicles of Taldun: The Remainder update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedAnd if you want more frequent updates, consider joining our discord:

Chronicles of Taldun: The Remainder changes

addedAnd if you want more frequent updates, consider joining our discord:

Hi, it's been a while since we worked on the Longing, but we're back at it now.

In case you don't know, the Longing is a sort of prequel to the Remainder, only that it takes place roughly 9,000 turns in the past, in a period of time before Lura became the Savior.

The story follows Evin—a child who heard the Moons' songs and became something neither mundane nor divine. They believe they've been cursed, and spend many turns trying to understand and purify themself. But it won't be until they meet Near, a Shaper trapped in the machinations of the Order, that Evin begins to unravel the mystery of what and who they are meant to be.

I (Ze) will be chiefly responsible for completing the script, which had sat at around 90k words since last I touched it(over 6 months ago).

We have a bunch of artworks already done, which I think looks pretty cool, you have ancient Seas mouths, remote villages, lonely mountain peaks, temples, all kinds of goodies.

More will come once the script is done. I'm aiming to finish it somewhere around the 12-18 months mark.

That's the short of it, if you want the long:

We kind of lost focus after the Remainder, we explored a bunch of things, like sketching out a story for the Hunger, which will follow the Longing, making a bunch of pixel art for characters, testing out different narrative game design tools, just... so many things. At one point I even made a framework for a 3d walking simulator with a model of Evin and flappy cloths and stuff.

Honestly, it was fun, and we learned a lot, and it may lead to some amazing projects for us in the future, the far future, but it was all getting in the way of finishing the Longing.

The theme for this next year and half will be focus. We will figure out how Evin and Near come together, how S'ruthrul stirs from her dreams, and down what course the fate of Taldun flows.

I hope you'll stay with us for this journey.

Be sure to wishlist the Longing if you haven't already.

And if you want more frequent updates, consider joining our discord:

https://discord.gg/ceuuhC6w7P

Ze

Source

Steam News / 9 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.